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Thread: Artstudio's Work Thread

  1. #1

    Default Artstudio's Work Thread

    1295 M.K.
    Steam

    YouTube

    The Company New Era Of Charlemagne
    12 playable factions:
    England
    France
    Burgundy

    Castile
    Aragon
    Poland
    Hungary
    Scotland

    Holy Roman Empire
    Sicily
    Granada
    Teutonic Order

    new menu
    new city
    new event
    new event buildings

    Steam




































































    Last edited by Artstudio; April 23, 2017 at 03:29 AM.

  2. #2

    Default Re: Artstudio

    .
    Last edited by Artstudio; November 30, 2016 at 01:52 AM.

  3. #3

    Default Re: Artstudio

    .
    Last edited by Artstudio; November 30, 2016 at 01:53 AM.

  4. #4

    Default Re: Artstudio

    Very cool!

  5. #5

    Default Re: Artstudio

    wow! I never thought that this is even possible! Really impressive work!

  6. #6

    Default Re: Artstudio

    those maps are stunning! Did you use the building replacement method thingy? From the Medievalish mod

  7. #7

    Default Re: Artstudio

    -
    Last edited by Artstudio; November 30, 2016 at 01:54 AM.

  8. #8

    Default Re: Artstudio

    but, are they custom maps, or did you replace models on vanilla maps?

  9. #9

    Default Re: Artstudio

    -
    Last edited by Artstudio; November 30, 2016 at 01:54 AM.

  10. #10

    Default Re: Artstudio

    Oh wow the medieval feels is real right now. Can't imagine what Constantinople will look like

  11. #11

    Default Re: Artstudio

    This is amazing! I'm so glad we'll have actual medieval buildings rather than Roman buildings that would look very out of place

  12. #12
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: Artstudio

    I got a question,
    Поселения которые ты добавил на боевые карты, ты их целиком взял с вархаммера или собирал в TEd? Если собирал модели из вахи в ТЕд, скажи, у тебя стены рабочие? В том смысле что можно ли людей ставить на стены и при этом они будут свободно по ним передвигаться?

  13. #13

    Default Re: Artstudio

    -
    Last edited by Artstudio; November 30, 2016 at 01:55 AM.

  14. #14
    Visarion's Avatar Alexandros
    Artifex

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    Default Re: Artstudio

    Just amazing!

  15. #15

    Default Re: Artstudio

    Awesome job! Thank you for the help!

  16. #16
    Tadzreuli's Avatar Chevalier Blanche
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    Rouen, Françe
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    Default Re: Artstudio

    wow!!!!! incredible work, my friend! ... did you already tried sending your CV in Creative Assembly or SEGA team? ))

  17. #17
    gary's Avatar Domesticus
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    Default Re: Artstudio

    Wow to say that i am massively impressed with this work is an understatement, absolutely gob smacked. Well one and all for breathing new life into what is fast becoming a dull and dying game.
    My Granfather Frederick Avery.Battalion Boxing champion. Regiment.The Kings Own Yorkshire Light Infantry. dorcorated D.C.M. M.M.
    campaigns

    (India.1930) (Norway 1940) (Fontenay le Pesnil) (North-West Europe1944-45) (Argoub Se!lah)
    (Sicily, 1943 Salerno) (Minturno) (Anzio Gemmano Ridge)
    "Burma, 1942"
    My grandfather was a hero, modest, quiet and wounded twice, in hand to hand combat at Casino Italy.

  18. #18

    Default Re: Artstudio's Work Thread

    Awesome work dude. I adjusted the title of this thread so it's a proper thread name now. Also I do want to give a disclaimer here. The campaign screenshots are just placeholders to show and test out the campaign settlement work. The placement of factions, the characters on the map and the 2D art are gonna be different in the actual campaign.

  19. #19
    Mr.Jox's Avatar WHY SO SERIOUS?!
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    Default Re: Artstudio

    Quote Originally Posted by Artstudio View Post
    Поселения собирать в Ted в слепую, Ted модели из вархаймера не видит,стены старые рабочие, не все модели вообще можно импортировать- разбираюсь
    Знаю способ как делать не вслепую и так чтоб каждую модель видело.
    Процесс довольно простой: Делаешь копию кастомной модели, переименовываешь копию на любое название из моделей Аттилы, открываешь в ТЕд копию и ставишь модель здания куда хочешь. Переименовываешь копию в оригинальную кастомную модель в ТЕде в поле Key. Здание стает невидимым. Делаешь пак файл и кидаешь туда только кастомные здания без копий + саму карту конвертную из ТЕд. Все должно работать, протестировано мной.

  20. #20

    Default Re: Artstudio's Work Thread

    -
    Last edited by Artstudio; November 30, 2016 at 01:55 AM.

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