Hi,
I'm using Windows 7 and I'm over 300 turns into Stainless Steel 6.4 early campaign. The problem is that at the end of rebels' turn the game crashes. I've had this issue a few times like 10-20 turns ago, different turns, but when I saved the game during AI's turn and run the save then it worked and the game didn't crash anymore. The only difference was that I didn't get all those "end of turn report" and "reqruitment report" notifications at the beginning of new turn. This time however no matter what I do the game crashes I'm quite desperate to continue this campaign as it's been really fun and I've spent much time playing it. I would be extremely grateful for your help in solving this issue. Here's the log:
Spoiler Alert, click show to read:13:58:34.655 [system.rpt] [always] CPU: SSE2
13:58:34.655 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
13:58:34.655 [system.io] [always] mounted pack packs/data_0.pack
13:58:34.655 [system.io] [always] mounted pack packs/data_1.pack
13:58:34.655 [system.io] [always] mounted pack packs/data_2.pack
13:58:34.655 [system.io] [always] mounted pack packs/data_3.pack
13:58:34.655 [system.io] [always] mounted pack packs/data_4.pack
13:58:34.655 [system.io] [always] mounted pack packs/localized.pack
14:02:14.450 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.450 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.450 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.451 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.457 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.457 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.458 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.458 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.471 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.471 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.471 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.472 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.533 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.533 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.533 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.533 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.624 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.624 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.624 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.624 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.676 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.676 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.676 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.676 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.690 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.690 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.691 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.691 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.694 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.694 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.694 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.694 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.697 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.697 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.697 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.697 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.700 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.700 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.700 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.700 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.702 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.702 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.702 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.702 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.704 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.704 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.704 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.704 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.718 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.718 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.718 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.718 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.720 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.720 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.720 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.721 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.723 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.723 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.723 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.723 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.740 [game.script] [error] Trigger processing error in <SizeSet1>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.740 [game.script] [error] Trigger processing error in <SizeSet2>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.740 [game.script] [error] Trigger processing error in <SizeSet3>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:02:14.740 [game.script] [error] Trigger processing error in <SizeSet4>
: PercentageUnitAttribute needs a living character with an army.
when testing <PercentageUnitAttribute> condition
14:03:15.638 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.