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Thread: {IND} Bugs & Problems

  1. #21
    ForGondor 68's Avatar Civis
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    Default Re: {IND} Download - Beta

    Well I'll see what I can do but I think that your installation goes wrong.

  2. #22
    Aneirin's Avatar of flowing verse
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    Default Re: {IND} Download - Beta

    In which path did you install the mod exactly?
    Proud son of Aikanár and brother of Iskar

  3. #23
    Libertus
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    Default Re: {IND} Download - Beta

    Quote Originally Posted by Neadal View Post
    In which path did you install the mod exactly?
    Hey I figured it out, I installed it through SEGA lol so I just moved the entire file to my Steam Common M2TW

    Sorry about that but thanks for the attempted help!

  4. #24
    ForGondor 68's Avatar Civis
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    Default Re: {IND} Bugs & Problems

    No worries, I'm glad you finally found the way to play it ^^.

  5. #25
    Aneirin's Avatar of flowing verse
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    Default Re: {IND} Bugs & Problems

    Have fun!
    Proud son of Aikanár and brother of Iskar

  6. #26

    Default Re: {IND} Bugs & Problems

    I installed it and some parts of the game (like units descriptions, buildings names and descriptions, etc.) are in german, is that right?

  7. #27
    Aneirin's Avatar of flowing verse
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    Default Re: {IND} Bugs & Problems

    Thank's for reporting, but we are already aware of that problem.
    We'll upload an updated beta, as soon as I have some spare time.
    With that update it should work all fine then.

    Regards,
    Ned
    Proud son of Aikanár and brother of Iskar

  8. #28
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: {IND} Bugs & Problems

    Hi Neadal,
    First - thanks for your work on the mod. It looks great at the first glance (I've been looking into different mods recently, so it's just a first glance).
    Second - I've got some questions.
    1. where can I find the German version of the mod with the k/t changes? I've had a look at strategie-zone.de, but I cannot find out if k/t is in... Maybe you can add the link to the Download page?
    2. With the English version installed I have a technical problem: the pictures of the units on the unit cards are not shown (only this Roman peasant...). I've installed it in the Steam folder and everything works but the pics (both at the strategy map, and in the battles). I don't have such problems with the other mods (SSHIP, Hispania etc.). I guess there's a patch wrongly put and I don't know where...
    3. (I'm asking at every mod for this) - Have you implemented the G5 Really Bad AI ? I'm asking for this because I find it essential for interesting battles. The other essential features are to be learnt by playing, I know (e.g how the economy balance is achieved, if the diplomacy is resonable, including the aggressiveness of the AI, or whether the units are reasonable (I'm fan of RR/RC principles, but maybe I should not be dogmatic).
    I'll be grateful for hints
    JoC

  9. #29
    Aneirin's Avatar of flowing verse
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    Default Re: {IND} Bugs & Problems

    1. I am afraid that I haven't released any version in German language due too less interest in our German fora. BUT it is actually quite simply to move k/t's changes into your German version. Just copy the following files and overwrite the previous ones: descr_engines, descr_projectile, descr_walls, export_descr_unit

    2. That is strange.. just to be sure, you have downloaded all 4 parts? The patch includes only the new unit stats and text fixings, means that could not be the reason. Well, have a look in the following directory and tell me what you find there: ..\SEGA\Medieval II Total War\mods\in_nomine_dei\data\ui\units\sicily

    3. Not yet, but will be, that is for sure

    cheers!
    Proud son of Aikanár and brother of Iskar

  10. #30
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: {IND} Bugs & Problems

    Hi Neadal, thanks for the swift answer.

    ad 2.) I'm pretty sure I've installed everything since everything works: turns change, battles are possible to fight. Besides, the folders are phisically there, I can see the files.
    Actually, I meant not "units" folder, but "unit_info" - those bigger pictures. As I check for instance for Antioch, there're 109 TGA files in "unit_info", but 201 for those smaller TGAs (with #) in the "units" folder. And the folders for factions in both don't actually match.
    I think it's the problem since for byzantium I can see pictures for both - "units" (with smaller, with #) and units' info.
    I don't have /SEGA/ in the name of the folder though just Steam/steamapps/common/Medieval...."

    I'll wait for you to include RBAI, just flag it clearily on the webpage B-)
    JoC

  11. #31
    Aneirin's Avatar of flowing verse
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    Default Re: {IND} Bugs & Problems

    Ah I see now where you are coming from you mean the unit's info card?
    Well, these aren't included in the beta, yet

    As for the Byzantine ones, they are already included because they were taken from another mod
    Proud son of Aikanár and brother of Iskar

  12. #32
    Jurand of Cracow's Avatar History and gameplay!
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    Default Re: {IND} Bugs & Problems

    Ok, thanks Ned for clarifications!

  13. #33
    Aneirin's Avatar of flowing verse
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    Default Re: {IND} Bugs & Problems

    No worries, have fun
    Proud son of Aikanár and brother of Iskar

  14. #34

    Default Re: {IND} Bugs & Problems

    Hi ! I have a crash at 100 turns and no way to correct this.
    You have a solution ?

  15. #35
    ForGondor 68's Avatar Civis
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    Default Re: {IND} Bugs & Problems

    Hello ! Well maybe if you send your log ! Have you done something particular this turn (1st battle on battle map for exemple) ?

  16. #36

    Default Re: {IND} Bugs & Problems

    Arf, I disinstall :/
    Maybe, I doesn't have a siege or battle.

  17. #37
    ForGondor 68's Avatar Civis
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    Default Re: {IND} Bugs & Problems

    Ok, sorry, I hope your next game will be without problem.

  18. #38
    Morthrug's Avatar Laetus
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    Default Re: {IND} Bugs & Problems

    I get a ctd at 57th turn, playing as Tripoli. It crashes during Aleppo's turn. I don't seem to have done anything special.

    last info in .log file:

    21:22:39.151 [system.io] [info] exists: missing mods/in_nomine_dei/data/globallighting/morning_cloudy.lighting
    21:22:39.152 [system.io] [trace] file open,,data/globallighting/morning_cloudy.lighting,,not found
    21:22:39.152 [system.io] [trace] pack open,packs/localized.pack,data/globallighting/morning_cloudy.lighting,,not found
    21:22:39.152 [system.io] [trace] pack open,packs/data_0.pack,data/globallighting/morning_cloudy.lighting,187
    21:22:39.152 [system.io] [info] open: found data/globallighting/morning_cloudy.lighting (from: packs/data_0.pack)
    21:22:39.153 [system.io] [info] exists: missing mods/in_nomine_dei/data/globallighting/env_maps/environment_morning_cloudy.texture
    21:22:39.154 [system.io] [info] exists: missing mods/in_nomine_dei/data/globallighting/env_maps/environment_morning_cloudy.texture
    21:22:39.154 [system.io] [trace] pack close,,data/globallighting/morning_cloudy.lighting,,,-187
    21:22:39.173 [game.script.trigger] [trace] Trigger <0072_T_Undeclared_Attack> fired
    21:22:39.173 [data.transgression] [info] Applied transgression TC_UNDECLARED_ATTACK from transgressor faction 0F71CC88 against faction 0F71E144
    21:22:39.173 [game.script.trigger] [trace] Trigger <0072_T_Undeclared_Attack> fired
    21:22:39.173 [data.transgression] [info] Applied transgression TC_UNDECLARED_ATTACK from transgressor faction 0F71E8F4 against faction 0F71E144
    21:22:39.629 [system.io] [trace] file open,,10C19678,4681658
    21:22:39.630 [system.io] [info] open: found temp/campaign_battle.rpy (from: D:\Medieval 2 Total War Gold)
    21:22:39.649 [game.script.trigger] [trace] Trigger <V0090_Standard_Battle_Any_Victory_VnV_Trigger> fired
    21:22:39.650 [game.script.trigger] [trace] Trigger <Battle_Siege_Attacker_Won> fired
    21:22:39.650 [game.script.trigger] [trace] Trigger <Battle_General_Took_Hits> fired
    21:22:39.650 [game.script.trigger] [trace] Trigger <knight_beserker_vnv_trigger> fired
    21:22:39.650 [game.script.anc] [trace] Ancillary <knight_beserker> not added - chance 15, random 85
    21:22:39.678 [game.script.trigger] [trace] Trigger <0055d_T_Invasion_Jihad> fired
    21:22:39.678 [data.transgression] [info] Applied transgression TC_CRUSADE_INVASION from transgressor faction 0F71CC88 against faction 0F71E144
    21:22:39.682 [game.script.trigger] [trace] Trigger <0052_T_Invaded_Settlement> fired
    21:22:39.682 [data.transgression] [info] Applied transgression TC_INVADED_SETTLEMENT from transgressor faction 0F71CC88 against faction 0F71E144
    21:22:39.698 [game.script.trigger] [trace] Trigger <jihads_5> fired
    21:22:39.698 [game.script.trigger] [trace] Trigger <jihads_6> fired
    21:22:39.698 [game.script.anc] [trace] Ancillary <knight_chivalrous> added - chance 100, random 99
    21:22:39.922 [system.io] [info] exists: missing mods/in_nomine_dei/data/ui/generic/eventpics/jihad_succeeded.tga
    21:22:39.922 [system.io] [info] exists: missing mods/in_nomine_dei/data/ui/northern_european/eventpics/jihad_succeeded.tga
    21:22:39.922 [system.io] [info] exists: missing data/ui/northern_european/eventpics/jihad_succeeded.tga.dds
    21:22:39.923 [system.io] [info] exists: found data/ui/northern_european/eventpics/jihad_succeeded.tga (from: packs/data_2.pack)
    21:22:39.923 [system.io] [trace] file open,,19849358,,not found
    21:22:39.923 [system.io] [trace] pack open,packs/data_2.pack,data/ui/northern_european/eventpics/jihad_succeeded.tga,217308
    21:22:39.923 [system.io] [info] open: found data/ui/northern_european/eventpics/jihad_succeeded.tga (from: packs/data_2.pack)
    21:22:39.947 [system.io] [trace] pack close,,data/ui/northern_european/eventpics/jihad_succeeded.tga,,,-217308
    21:22:39.950 [game.script.trigger] [trace] Trigger <0103_occupy_settlement_increase_global> fired
    21:22:39.950 [game.script.trigger] [trace] Trigger <extermination3> fired
    21:22:39.950 [game.script.trigger] [trace] Trigger <extermination4> fired
    21:22:39.951 [system.io] [info] exists: missing mods/in_nomine_dei/data/fmv/
    21:22:39.951 [bink] [debug] [data/fmv]Open
    21:22:39.951 [game.script.trigger] [trace] Trigger <0588_Unexplored_Advisor_Request_Help_Trigger> fired
    21:22:39.952 [system.io] [info] exists: missing mods/in_nomine_dei/data/fmv/
    21:22:39.952 [bink] [debug] [data/fmv]Open
    21:22:40.620 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  19. #39
    Aneirin's Avatar of flowing verse
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    Default Re: {IND} Bugs & Problems

    Thank's for the report!
    Did you already try to reload it?
    Proud son of Aikanár and brother of Iskar

  20. #40
    Morthrug's Avatar Laetus
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    Default Re: {IND} Bugs & Problems

    Quote Originally Posted by Aneirin View Post
    Thank's for the report!
    Did you already try to reload it?
    Yep. All the same.

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