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Thread: Bunker cracked and a Supertrollsoldier pops out...

  1. #1

    Default Bunker cracked and a Supertrollsoldier pops out...

    I really enjoy this mod and want to thank the whole team for it. Thank you very much! Then I had contact with the first bunkers... Have fun!



    Is this actually the "unlimbered arty bug" from vanilla or is this the result of the modified arty/mg unit? As long as they are in the bunker, I see the reason why they need to be superstrong, but outside? Or is it this or no bunkers at all? I'm curious...

    If it works as intended, do somebody know if this file work:

    http://www.twcenter.net/forums/showt...1#post14441505

    Could be pretty old as well. Is there another, savegame compatible, way to get rid of the bunkers?
    If you're dealing with the devil, it's not the devil who changes, but rather the devil change you - for sanity is like a spider, sitting in a net woven from the finest of strings, unaware of the hand coming closer, being grabbed and stuffed into a mouth.
    Check this: Turumba's Twitch and Youtube channel!

  2. #2

    Default Re: Bunker cracked and a Supertrollsoldier pops out...

    you could tweak the health of the supertroll soldiers using pfm on the great war db.pack

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