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Thread: SadisticPlatypi's Improved AI Recruitment

  1. #1

    Default SadisticPlatypi's Improved AI Recruitment

    This mod makes the AI recruit more melee units and less ranged units, so it is now much rarer to see a barbarian army composed of entirely crossbowmen.
    improved_ai_recruitment.7z

  2. #2
    Chris P. Bacon's Avatar Semisalis
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    Jul 2013
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    New Amsterdam
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    Default Re: SadisticPlatypi's Improved AI Recruitment

    How do this fix work exactly?

  3. #3

    Default Re: SadisticPlatypi's Improved AI Recruitment

    it changes the military generator templates within the AI to have to recruit more melee unit, while reducing the amount of missile units.

    however it have little effect on the hunnic hoards, as they are script spawned rather than recruited, but when they lose units, they will start hiring more melee units.

  4. #4

    Default Re: SadisticPlatypi's Improved AI Recruitment

    Awesome mod! thanks i was looking for this

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