Originally Posted by
soluuloi
There are many WH40k games but none of them actually captures the spirit of being a part of a decaying, dying, struggling imperium of men. After playing DWII again yesterday, I came up with an ideal. Make a game about space marine in which your resources are limited. The game should be a combination of the overview map of DWI and the first person hack&clash like Mount&Blade with some RPG elements. You cannot actually build anything but you can capture buildings or order your brothers to build temporary defend parameters. The enemies from various parts of the map will invade your territories, if you let them captures all of them, you will lose.
_First, you have to choose a chapter to play with. You can field giant wolves if you choose Space Wolf. Iron Hands will have a ton of good and new toys to play with. Grey Knights will be a dlc chapter because they are so OP.
_Second, you have to choose the difficult. Choosing easiest and all you get is a single space marine, if you let him die, you lose. On hardest difficult, you can play as a chapter master, leading a whole chapter to war. And of course, your enemies will be harder too. From just a normal Warboss leading a normal invasion to a primarch deamon prince leading thousand of demons and countless cultists.
_Third, based on the difficult, you can only field from one single space marine, a company to a chapter. Every space marine dies, every tanks destroyed, every gun lost...they will be gone for good. You cannot get them back. If your last techmarine is killed, you will not be able to repair your tanks, your armors or even your guns anymore. If your last apothecary is killed, your heavily wounded space marines will not be able to recover from their wounds. And even with techmarine and apothecary, nothing can be done if the damage is too severe. You will have to fight knowing that each choice you made will affect your force greatly.
_So, if you suck, you gonna lose because the more you play, the less resources you have. You will lose simply because you dont have enough space marines to fight anymore. When it comes to that, your only option is to hold the line, fight to the last man and the history will remember you as an another Boreale.
_Finally, even when you defeat everything and win the game, the ending will be based on your performance. So, you killed the great demon but lost 5 companies and a ton of relics? BAD ENDING!
It's like whenever a space marine dies in your tabletop game, instead of knocking him over, you will have to crush him with a hammer over and over until he's just a piece of trash. In the grim darkness of the far future there is only war.