Originally Posted by
One-Eye
great. and is possible to spawn this faction to any settlement (or scipted that this settlement garrison will change to new spawn faction)?
I assume, there must be scripted turn/year when faction will spaxn. but is possible to script conditions for spawning faction (if some settlements are holded by some faction - the spawn faction will spawn)?
You could use as condition:
Code:
If I_NumberOfSettlements Thrace <3 (if Thrace doesnīt have 3 settlements)
If SettlementsTaken = 6 (How many settlements did the player capture?)
IfI_SettlementOwner Segesta = Romans_Julii
Originally Posted by
One-Eye
I thought it is 19 + 1.
thanks for answer
It is 19 + 1, sorry. I sometimes canīt remember numbers well.