Re: Geomod Tool for Mapping
No guarantee. A one region map will load in Geomod but will hopelessly crash in the game - you need 15-25 equally sized regions minimum, depending on size of the map. A map_features with river errors will load and so will a map_regions with RGB mismatches.
Geomod doesn't have to generate the map, it simply displays it's components in a layer mode.
Finding the RGB mismatch in map_regions: make a backup of the Geomod files, open Geomod and delete all regions except the last one (which Geomod won't let you delete). Save and then open in an editor and check for mismatched colors. I usually color the map red\green for landmass and water respectively, that shows up any other color that isn't supposed to be there.
This is my major reason of using Geomod: before that it was either hours before the error could be found or the whole map_regions had to be redone.