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Thread: WW2: total war

  1. #1

    Default WW2: total war

    this is a new mod for ETW. it features WW2.

    Factions playable

    Germany
    Italy
    Japan
    USSR
    USA
    Great Britain
    France
    Belgium
    Netherlands
    Luxemburg
    Poland
    Hungary
    Yugoslavia
    Slovakia
    Romania
    Bulgaria
    Thailand
    Finland
    China [nationalist]
    China [communist]
    Albania
    Vichy France
    Denmark
    Norway
    Greece
    Croatia
    Indian Rebels [Bose]
    French Resistance
    Philippines
    Canada
    Australia
    New Zealand
    South Africa
    Ethiopia
    Iraq
    Iran
    Italian Social Republic
    Czechoslovakia [gov in exile]
    Titos' Yugoslavian Partistan Resistance
    Enver Hoxha's Albanian Partistan Resistance



    Non Playable Factions

    Sweden
    Spain
    Tibet
    Mongolia
    Switzerland
    Turkey
    Portugal
    Ireland
    Reisistance Rebels

    Total: 49 factions


    Features
    A lot of units
    Moving tanks
    choose axis or allies to lead for ultimate victory!
    over a lot of generals, including Eisenhowler, Rommel, Chuikov, Patton, Maenstein, Zhukov and more
    a lot of ships and their names
    historical batltles such as Berlin, The Bulge, Stalingrad, D-day and more.
    Flynig planes
    A lot of division units
    If you lose your homeland, a government in exlie will appear, such as the Polish, Belgians, Czechoslovakians and more. You will never lose.
    4 campaigns, Western front, Eastern front, Northern African front and the Pacific front
    2 alliances, axis and allies
    Last edited by Mr. Kim; August 22, 2008 at 02:03 PM.

  2. #2

    Default Re: WW2: total war

    I think there is one already for empires
    The WW2 mod would not be a bad idea, but it will take a lot of work to do.
    You should probably talk to wartotalworldguy (i think thats how it is) he is making a WW1 mod for M2TW, and has already quite a few models that are looking good.

    EDIT: heres the link, they have the pics throughout the thread
    http://www.twcenter.net/forums/showthread.php?t=164465

  3. #3

    Default Re: WW2: total war

    Lord Vader, you can be my helper for this mod. workers needed. HELP WANTED.
    Last edited by Mr. Kim; August 20, 2008 at 10:28 PM.

  4. #4

    Default Re: WW2: total war

    Helper in what way?

  5. #5

    Default Re: WW2: total war

    Quote Originally Posted by UnboundHitman08 View Post
    Helper in what way?
    the units. color them.

  6. #6

    Default Re: WW2: total war

    Quote Originally Posted by UnboundHitman08 View Post
    Helper in what way?
    I think he's trying make you join.
    Quote Originally Posted by marcus535 View Post
    the units. color them.
    Do you have the models ready?

  7. #7

    Default Re: WW2: total war

    if by color you mean texture then no, i am not a very good 2D artist.

  8. #8

    Default Re: WW2: total war

    will u hav ships??

  9. #9
    Wartotalworldguy's Avatar Ordinarius
    Join Date
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    Default Re: WW2: total war

    hope you succed in this mod but is going to be hard work.I could be reasercher if you want already send you a pm and you should start making tank models cause we dont know how moodable is Empires.Make some models for mtw2 make them work and when empires comes figure out everything abot mooding from units to scripts cause is going to be a very hard work but i think you can succd remember never give up never!!!!Im counting on you dude pull this of

  10. #10

    Default Re: WW2: total war

    Im sure both of your mods will succeed.

  11. #11

    Default Re: WW2: total war

    we need a texture man and a researcher!

    and yes will will have ships and planes.
    Last edited by Mr. Kim; August 15, 2008 at 11:59 AM.

  12. #12

    Default Re: WW2: total war

    i am not that good, sorry. So you have the models done?

  13. #13

    Default Re: WW2: total war

    we need an expert modeler!

  14. #14
    Razor's Avatar Licenced to insult
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    Apr 2004
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    Deventer, The Netherlands
    Posts
    4,075

    Default Re: WW2: total war

    Quote Originally Posted by marcus535 View Post
    we need a texture man and a researcher!

    and yes will will have ships and planes.

    Quote Originally Posted by marcus535 View Post
    we need an expert modeler!
    LOL! You pretty much need everything, heh?

    How are you going to implement airplanes? Just curious because I've been think of a WW2 mod as well. First I'm awaiting the release of Empire to see how the game actually plays like.

  15. #15

    Default Re: WW2: total war

    Well i suggest listing what you need in the first post.

  16. #16

    Default Re: WW2: total war

    I think this guy has too much on his plate. He has 3 AARs that he started but has nothing yet in EB forum 2 in some other and now this mod. Marcus do you have any basic modding experience like text editing and skin modifying?

  17. #17

    Default Re: WW2: total war

    how can i do that? i do not have ETW. I heard that empire will be released on Febuary 3. we must do our work togheter!
    Last edited by Mr. Kim; August 15, 2008 at 12:05 PM.

  18. #18

    Default Re: WW2: total war

    But, you must explain all that you need

  19. #19

    Default Re: WW2: total war

    First we wait for the game. then we figure out how to mod it then start doing proposals of mods.

  20. #20

    Default Re: WW2: total war

    not necessarily. We can still make the models, research, make the faction icons, sig, etc

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