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    Dismounted Feudal Knight (my horse for a unicode)
    April 22, 2024
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    New blood for TWC? You, perhaps?
    Dismounted Feudal Knight (my horse for a unicode)
    February 16, 2024
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Threads 1041 to 1060 of 1761

Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding the game, from editing unit stats to changing the AI and editing scripted events.

  1. Additional units

    Started by alexkapi12, October 11, 2009 07:55 PM
    • Replies: 0
    • Views: 629
    October 11, 2009, 07:55 PM Go to last post
  2. Icon7 recruiting more than 1 sf unit?

    Started by Brutalsubtlety, October 11, 2009 06:14 PM
    • Replies: 0
    • Views: 580
    October 11, 2009, 06:14 PM Go to last post
  3. I'm viewing the tables in DBEeditor...but

    Started by Marsus, October 07, 2009 10:59 PM
    • Replies: 2
    • Views: 796
    October 10, 2009, 04:45 PM Go to last post
  4. how to make minors playable in grand campain

    Started by major_payne, September 29, 2009 12:16 PM
    • Replies: 8
    • Views: 1,287
    October 10, 2009, 04:41 PM Go to last post
  5. Custom Unit name won't show

    Started by Dewy, October 10, 2009 06:13 AM
    • Replies: 1
    • Views: 686
    October 10, 2009, 03:10 PM Go to last post
  6. Road to Independence

    Started by HIC SVNT LEONES, October 07, 2009 09:55 AM
    • Replies: 1
    • Views: 631
    October 07, 2009, 05:06 PM Go to last post
  7. more cannons/ more artillery

    Started by panzerschreck, October 07, 2009 06:17 AM
    • Replies: 1
    • Views: 1,377
    October 07, 2009, 02:08 PM Go to last post
  8. Deleting Platoon fire for new prussian Unit

    Started by traxx91, October 06, 2009 08:31 AM
    • Replies: 0
    • Views: 509
    October 06, 2009, 08:31 AM Go to last post
  9. Grand Campaign ending?

    Started by Jebus23, October 03, 2009 01:58 PM
    • Replies: 4
    • Views: 856
    October 05, 2009, 04:58 PM Go to last post
  10. Problem with patch.pack

    Started by reilstrap, October 05, 2009 10:58 AM
    • Replies: 0
    • Views: 596
    October 05, 2009, 10:58 AM Go to last post
  11. Re-emergent factions

    Started by Cozur, October 01, 2009 06:38 AM
    • Replies: 4
    • Views: 652
    October 04, 2009, 12:31 AM Go to last post
  12. Grenardiers

    Started by phoen!x, September 30, 2009 07:45 AM
    • Replies: 1
    • Views: 509
    October 04, 2009, 12:30 AM Go to last post
  13. soldier/cannon amount

    Started by phoen!x, September 25, 2009 04:47 AM
    • Replies: 1
    • Views: 434
    October 04, 2009, 12:26 AM Go to last post
  14. Can't extend formations thinner than 10 or so rows...

    Started by CodOfDuty, September 28, 2009 12:55 PM
    • Replies: 2
    • Views: 592
    October 04, 2009, 12:19 AM Go to last post
  15. No forts

    Started by Santini, September 26, 2009 01:29 AM
    • Replies: 6
    • Views: 1,018
    October 03, 2009, 07:50 PM Go to last post
  16. Creating Traits or Ancillaries

    Started by penquin11, September 27, 2009 03:30 PM
    • Replies: 3
    • Views: 648
    October 03, 2009, 07:43 PM Go to last post
  17. Age of death

    Started by caralampio, September 28, 2009 07:03 PM
    • Replies: 1
    • Views: 564
    October 01, 2009, 04:18 PM Go to last post
  18. 1.4 and Changing city names

    Started by HIC SVNT LEONES, October 01, 2009 02:30 PM
    • Replies: 1
    • Views: 716
    October 01, 2009, 04:12 PM Go to last post
  19. shoot me priority

    Started by phoen!x, September 30, 2009 01:46 PM
    • Replies: 2
    • Views: 498
    September 30, 2009, 02:33 PM Go to last post
  20. Changing starting diplomacy

    Started by nameless, September 28, 2009 07:20 PM
    • Replies: 1
    • Views: 514
    September 28, 2009, 07:47 PM Go to last post

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