How to add an Empire Total War unit in Napoleon Total War
First of all you have to open the pack file with your unit with PFManager
Then export tables related to your unit:
Battle_personalities_table
Building_units_allowed_table
unit_required_technology_junctions
unit_to_unit_abilities_junctions
units_to_exclusive_faction_permissions
units_to_gov_type_permissions
units_to_groupings_military_permissions
warscape_animated_lod
warscape_animated
then you have to export also mesh and texture files related to your units;
they are in
unitmodels mesh files
unitmodels/texture texture files
last step is export from Napoleon data.pack
Battle_personalities_table
Building_units_allowed_table
unit_stats_land
units
once made as above you have to create your new mod in PFManager
do not forget to change pack type from release to mod
then import:
Battle_personalities_table both the ones from NTW and the ones from OLD ETW MOD
Building_units_allowed_table boththe ones from NTW and the ones from OLD ETW MOD
unit_required_technology_junctions
unit_to_unit_abilities_junctions
units_to_exclusive_faction_permissions
units_to_gov_type_permissions
units_to_groupings_military_permissions
warscape_animated_lod
warscape_animated
unitmodels mesh files
unitmodels/texture texture files
and
Napoleon data.pack unit_stats_land
Napoleon data.pack units
Ok now save it all and name it as you wish, hint, give it prefix MOD, (MOD_my_mod.pack)
Done this rename all the tables with a prefix you wish, as
MyMod_ units_to_gov_type_permissions
MyMod_ units_to_exclusive_faction_permissions
MyMod_ Building_units_allowed_table
And so on.
After that delete all row in each table not needed by your unit.
For Napoleon data.pack unit_stats_land table and units table you have no row about your unit of course.
In these tables you must delete all rows except the one about a unit similar to the one you want to import.
If you want to import a grenadiers unit leave a grenadier unit row.
Now with old ETW PFManager open in your old ETW mod including your unit, these tables:
unit_stats_land
units
copy in each table the row about your unit and paste it in same named table of your new mod for Napoleon Total War
look for each cell if there is any value entry missed or changed and correct it.
Next step is to import or open in another istance of PFManager Nappy’s Battle_personalities_table and look for personalities present in your new unit_stats_land row.
In Empire TW surely lacks flutist and some euro_ prefixed personalities are now prefixed generic_
Updated euro prefixed personalities and add flutist, correct eruo_standard_bearer warscape equipmentcell with generic_standard
Same staff must be done to Building_units_allowed_table since building type is changed in NTW and if you leave old ones from your OLD ETW MOD Building_units_allowed_table result is CTD!
Import
unitmodels mesh files
unitmodels/texture texture files
save it and … play
for Icon some do not work in NTW, alas I did not succeded in import them so if you are unlucky as me you have to make new ones.
the same for info's tabs and masks
for name and description both long and short, you have to export local_xx.pack or unit_pack_compatibility_project_napoleon_xxxx.pack /text/localisation.loc table as tsv and edit it in notepad (copy your old entries and paste them into) save changes and import tsv in same pack, save it and its done.
Cheers
here is the result http://www.twcenter.net/forums/attac...5&d=1269036376