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Thread: De Bello Mundi

  1. #1
    Rhaymo's Avatar Artifex
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    Default De Bello Mundi

    DOWNLOAD LINKS

    The mod is composed by two files. We're uploading the files on various sites. The sites where you can download it are the followings:
    NOTE:You can download the two parts from different servers (i.e. : part1 from deposit, part 2 from rapid or from a torrent)

    DEPOSITFILE
    Part 1:
    dfiles.eu/files/dszv7e1t5
    Part 2:
    dfiles.eu/files/f7tkldbv6


    RAPIDSHARE
    Part1:
    rapidshare.com/files/1244305691/DBMv1.0%20-%20Part1.exe
    Part2:
    rapidshare.com/files/2517011880/DBMv1.0%20-%20Part2.exe


    MEGA
    Part1:
    https://mega.co.nz/#!mFMBAaLQ!EbWR1W...xhWRLsddlpaMGs
    Part2:
    https://mega.co.nz/#!PNQSSDYI!XqGbwB...TYh3P4lifBvtlY


    TORRENT
    Part1:
    https://mega.co.nz/#!ZRM0SBZT!FKooD1...9-FihymjYUEEJ8
    Part2:
    https://mega.co.nz/#!UIN2ELjY!Z7hp3D...CLRLkTbN8KaIe0


    TORRENT
    Part1 and Part2:
    rapidshare.com/files/3957007167/torrent.7z


    EMULE
    Note that currently the files couldn't be available.
    Part 1:
    parte 1
    Part 2 :
    parte 2

    NOTE:You can download the two parts from different servers (i.e. : part1 from deposit, part 2 from rapid or from a torrent)



    REQUIREMENTS
    This is the required configuration in order to install "De Bello Mundi":
    1- Installation of original "Medieval II Total War"
    2- Installation of the "Kingdoms" expansion
    3- Installation of the Official 1.05 (or 1.5) Patch (not strictly required)

    INSTALLATION
    These are the steps to follow in order to install "De Bello Mundi":
    0- Download the two files.
    1- Start the "De Bello Mundi 1.0 - Part 1" installer and follow the process to the end of the installation
    2- Start the "De Bello Mundi 1.0 - Part 2" installer and follow the process to the end of the installation
    3- At the end of the installation, you can start the mod with the shortcut on the desktop or the batch file in: Medieval II Total War\mods\DBM\DBM.bat
    Remember that "De Bello Mundi" doesn't overwrite either original or other mods files.

    IMPORTANT HINT
    Save the game at end of each turn, and first of a battle. Use at least two files, and alternate the saving on the two files (so if the game crash during the save and file is corrupted, you don't lost ypur entire campaign)

    SUBMODS
    Submods are allowed. When the mod will get its own subforum in "kingodm hosted modification", submods and their link could go there.
    The most beautiful, interesting and useful submods, will be inserted in the official patch.


    PERMISSION TO USE MOD MATERIAL
    You're free to use our mod material without asking for permission. Of course, credits are welcome


    The mod is in Italian and English
    Last edited by Rhaymo; July 17, 2013 at 07:39 AM.
    Team Leader De Bello Mundi

  2. #2
    airborne guy's Avatar Domesticus
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    Default Re: De Bello Mundi

    Wooooooohoooooo. 1st one can't wait!!

  3. #3
    john duca's Avatar Biarchus
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    Default Re: De Bello Mundi

    this is gonna be awesome..Rise of the three kingdom beta release and now this..omg what a summer

  4. #4
    Hermod's Avatar Miles
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    Default Re: De Bello Mundi

    Congratulations on the release!

  5. #5
    alex_shields's Avatar Miles
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    Default Re: De Bello Mundi

    YEAH!!! Thanks Rhaymo!!

  6. #6
    Desley's Avatar Praefectus
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    Default Re: De Bello Mundi

    Will and act until victory

  7. #7
    Domesticus
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    Default Re: De Bello Mundi

    Yay! I CANT WAIT

  8. #8
    HTVfanatic's Avatar Civis
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    Default Re: De Bello Mundi

    Very ​excited about this. Looking forward to it in the coming days.

  9. #9

    Default Re: De Bello Mundi

    Hoping for a front page announcement


  10. #10

    Default Re: De Bello Mundi

    MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEP.

    A Mod for Med2 Kingdoms:

    THERA:REDUX

    Click here:
    https://www.moddb.com/mods/thera-redux


  11. #11

    Default Re: De Bello Mundi

    Seeing how the Rise of Three Kingdoms torrent sharing is working flawlessly, we should organize ourselves to make the same with DBM.


  12. #12

    Default Re: De Bello Mundi

    Quote Originally Posted by john duca View Post
    this is gonna be awesome..Rise of the three kingdom beta release and now this..omg what a summer
    i am so totally testing it right now

  13. #13

    Default Re: De Bello Mundi

    Just fantastic! Read my caps lock spam in the WIP thread if you want to know more. XD
    炸鸡

  14. #14

  15. #15

    Default Re: De Bello Mundi

    Why the TWC is not making thread about de bello mundi in kingdoms thread?
    Like With fire and sword.

  16. #16

    Default Re: De Bello Mundi

    Quote Originally Posted by tibu17 View Post
    Why the TWC is not making thread about de bello mundi in kingdoms thread?
    Like With fire and sword.
    The team must request it first. I don't know if they did this already, but they did not even have a subforum in the Hosted-WIP section.


  17. #17
    Daizus's Avatar Foederatus
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    Default Re: De Bello Mundi

    Thanks Rhaymo!!) )

  18. #18
    xxxMoRaVexxx's Avatar Ordinarius
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    Default Re: De Bello Mundi

    Quote Originally Posted by Yayattasa View Post
    The team must request it first. I don't know if they did this already, but they did not even have a subforum in the Hosted-WIP section.
    And so as Bellum Crucis. I think the matter is about something that I stumbled upon awhile back when a TWC forumer 'stole' some of Bellum Crucis' unit models and put it in his mod without the BC dev team's permission. I think that made the Italians reluctant on putting up their mods 'officially' in TWC
    ('officially' = Kingdoms: Hosted Modifications). Although I'm not sure if that's really the case.

    But I hope the DBM team would request a sub-forum because that time-period is interesting and ripe for discussions!





  19. #19
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: De Bello Mundi

    suscribed

  20. #20
    Rhaymo's Avatar Artifex
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    Default Re: De Bello Mundi

    Quote Originally Posted by xxxMoRaVexxx View Post
    And so as Bellum Crucis. I think the matter is about something that I stumbled upon awhile back when a TWC forumer 'stole' some of Bellum Crucis' unit models and put it in his mod without the BC dev team's permission. I think that made the Italians reluctant on putting up their mods 'officially' in TWC
    ('officially' = Kingdoms: Hosted Modifications). Although I'm not sure if that's really the case.

    But I hope the DBM team would request a sub-forum because that time-period is interesting and ripe for discussions!
    For dbm, currently we are two active modders and some testers. a twcenter subforum requires a lot of time to respond the user question, and nobody of us have that time. however, we are thinking about this issue..
    Team Leader De Bello Mundi

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