Originally Posted by
Jadli
Yea, though I dont reallistically see any way how would youneuoy do this without adding new factions.
But Im confident you can do this using existing functions already. As you can use "control" command to change your faction during singleplayer, you can create a simple yes/no scroll, where you could choose which side would you like to play as then the scripted revolt happens. You could keep it less scripted and more generic by using shadow mechanics (you just write "faction england, shadowing scotland" into descr_sm factions and its enabled, which allows generals to switch sides between the factions, increase revolt chances, add more disloayal traits and you are pretty much good to go (and add a generic yes/no script for this)