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Thread: Preview: Settlements of Middle-earth - Part III

  1. #181
    Highlander_23's Avatar Semisalis
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    Default Re: Preview: Settlements of Middle-earth - Part III

    +Rep! Love Rivendale but that orc settlment is Badass!

    http://www.twcenter.net/forums/showthread.php?t=487997
    Spoiler Alert, click show to read: 
    ER]

  2. #182
    Gallus's Avatar Protector Domesticus
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    Default Re: Preview: Settlements of Middle-earth - Part III

    Quote Originally Posted by Dutch-Balrog View Post
    Welcome to the forums!
    I don't know if it is possible to make a 'siege-historical battle' but if it is then there will be
    There is a siege historical battle in vanilla M2TW.

  3. #183
    yujote's Avatar Semisalis
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    Default Re: Preview: Settlements of Middle-earth - Part III

    How big is the 3.0 file gonna B? im kinda scarred wit all these settlements, that it's goona b like 4 gb or somthin!
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  4. #184
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    Default Re: Preview: Settlements of Middle-earth - Part III

    I bet KK is waiting for someone else finishing their work before the release. Maybe some submods or something. It's said that there will be lot more content than just custom settlements and he can't release this before those are done and implemented.
    Until that he is just making more and more these custom settlements

  5. #185
    Shocked's Avatar Campidoctor
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    Default Re: Preview: Settlements of Middle-earth - Part III

    Sigh once again I cannot see pictures
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  6. #186

    Default Re: Preview: Settlements of Middle-earth - Part III

    Quote Originally Posted by Highlander_23 View Post
    +Rep! Love Rivendale but that orc settlment is Badass!
    If you are referring to the place where Elrond lives, its actually called Rivendell .

    You must be already the third person insulting Tolkien's names.

  7. #187

    Default Re: Preview: Settlements of Middle-earth - Part III

    Quote Originally Posted by Smaug View Post
    If you are referring to the place where Elrond lives, its actually called Rivendell .

    You must be already the third person insulting Tolkien's names.
    To be honest i dont see him rolling in his grave about a couple of spelling mistakes in a forum about a mod which is basically dedicated to his work and made for no monetary gains, just for the love of his world.

  8. #188

    Default Re: Preview: Settlements of Middle-earth - Part III

    Quote Originally Posted by yujote View Post
    How big is the 3.0 file gonna B? im kinda scarred wit all these settlements, that it's goona b like 4 gb or somthin!
    Well, it's 3,19GB now, so yeah with all these custom settlements I guess it will be over 4GB. And stop asking for the release date people, not even KK knows it! (probably)


  9. #189
    Space Voyager's Avatar Campidoctor
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    Default Re: Preview: Settlements of Middle-earth - Part III

    Phenomenal.

  10. #190

    Default Re: Preview: Settlements of Middle-earth - Part III

    Quote Originally Posted by Shocked View Post
    Sigh once again I cannot see pictures
    There were links to imageshack posted a few pages abck so if you can be bothered you should be able to find em. If you control f for my name then they should be on that page or not far from it (ignoring this page )

  11. #191
    chriskourou's Avatar Semisalis
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    Default Re: Preview: Settlements of Middle-earth - Part III

    Hmm are all the orc settlements going to be like this, or just the "orc settlement"?I mean, they are too easy to be sieged, although reducing the cost of orc troops, could balance this .... I think that giving each race a "character" like this could make the game much more real.

  12. #192

    Default Re: Preview: Settlements of Middle-earth - Part III

    just wonderful!

    but, now i ask me, *Bruchtal-Imladris-Rivendell* ... how will it be on the map? are Rivendell inside of the settlement of Imladris?
    Anyone who has never made a mistake has never tried anything new.


  13. #193
    KnightsTemplar's Avatar Campidoctor
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    Default Re: Preview: Settlements of Middle-earth - Part III

    Quote Originally Posted by sacred9 View Post
    just wonderful!

    but, now i ask me, *Bruchtal-Imladris-Rivendell* ... how will it be on the map? are Rivendell inside of the settlement of Imladris?
    Rivendell is the Commom Speech of Imladris, the Sindarin name.
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  14. #194

    Default Re: Preview: Settlements of Middle-earth - Part III

    Quote Originally Posted by Lemoniser View Post
    To be honest i dont see him rolling in his grave about a couple of spelling mistakes in a forum about a mod which is basically dedicated to his work and made for no monetary gains, just for the love of his world.
    I know. I just thought to relieve my anxiety with something else than asking about the release date. Hence the nit-picking.

  15. #195

    Default Re: Preview: Settlements of Middle-earth - Part III

    Hello KK, will there also be generic cities for gondor and the northmen cultures?

    + rep for the great work once again.

  16. #196

    Default Re: Preview: Settlements of Middle-earth - Part III

    Brilliant work! Absolutely beautiful!
    "I am putting myself to the fullest possible use, which is all I think that any conscious entity can ever hope to do. ", HAL
    "If knowledge can create problems, it is not through ignorance that we can solve them.", Isaac Asimov

  17. #197

    Default Re: Preview: Settlements of Middle-earth - Part III

    This is amazing. Even though you have most landmark cities completed, it still goes to show how much more you have to go when it comes to creating the generic cities (especially when there are so many different levels, especially when you include town and fort tiers). Your designs will be interesting to see (especially if you can manage a build style specific to the reemergence of Arnor!).

  18. #198
    sebsebseb1234's Avatar Tiro
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    Default Re: Preview: Settlements of Middle-earth - Part III

    Quote Originally Posted by Agamaran View Post
    This is amazing. Even though you have most landmark cities completed, it still goes to show how much more you have to go when it comes to creating the generic cities (especially when there are so many different levels, especially when you include town and fort tiers). Your designs will be interesting to see (especially if you can manage a build style specific to the reemergence of Arnor!).


    Arnor and Gondor generic will look the same because you can only make one type generic settlements to one culture and Arnor and Gondor are both dunedain or at least i think so but even, if not Gondor and Arnor schould look the same because they are both numenorian kingdoms and it would be to much work to do 2 generic settlements
    Last edited by sebsebseb1234; April 28, 2011 at 08:56 AM.
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  19. #199
    Beeeno's Avatar Decanus
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    Default Re: Preview: Settlements of Middle-earth - Part III

    Epic job !!! :-)
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    Beeeno

  20. #200
    Everto's Avatar Campidoctor
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    Default Re: Preview: Settlements of Middle-earth - Part III

    Incredible, as always astounding work.

    I do have a parting queery though... Rivindell looks phenomonal, but as was mentioned by Jean A Luc...

    Quote Originally Posted by Jean=A=Luc View Post
    Rivendell looks like it can't hold many troops withing the bridge perimeter. I hope there's no deployment problems if there's like a full stack defending it.
    I imagined that Rivindell would have only a single path leading to Elrond's House, not two seperate paths with two seperate bridges; as in a multileveled settlement with the path ziggzagging up after one crosses the bridge, thus creating more places to deploy troops and defend, as well as making Archers extremely effective due to them being able to fire from any position...

    It just seems mediocrally defendable... And also are both bridges protected by a little outer gate? or just one?

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