The 'experience' system works simple. If a unit has slaughtered a lot of foes in battle, the unit gets better at killing. Infantry and cavalry both get higher melee attacks, which makes sense.
But now... Archers. These dudes are made to kill from distance, they seldom get to use their swords. Neverteless, archers also get a higher melee attack, NOT a better accuracy/range/ranged attack.
Tell me, does this makes sence to you guys?
Offcourse I know that the TATW developpers are not to blame here, it's silly kingdoms Kingdoms who's the baddy!
That's why I have the following question: is it possible to change the expercience for archers so they get a better ranged attack in stead of melee attack? Or both better, if you want so.
Tnx