King Louise, your things are always beautiful! well done
Hey king, see my sig? Its yours and its beautiful. But heres my problem:
My sig says "Click to download" but it looks awful (done it with text adding in ps) so can you make the words "Click to download" in it? With cool text
/Jakob
Proabably in this week will be released first official version of EW.
Well... Two days left Hope you come out with the final soon... That will make my videomaking much easier
Hello all!!!
I've recently came back to RTRPE after playing M2TW for a while. I just downloaded KLA's skins that are truly amazing and tried to implement some of them in my own game with great effect! I've got a problem with a few models especially iberians. Regarding the iberian scutarii, once implemented, the model looks like a spearman unit, not a pilum or spear throwing one, the spear is definitly too long is there a way to make it as a spear (short) thrower as it is originally. I also have a question regarding the Celt-iberian spearman, is there a way to make the spear look shorter through the EDU file ? Thanx in advance for you answers and keep on the great work !!!
To your first one: Do you mean it doesn't act like a Scutarii?
To your second:
type east hoplite brazen shield
dictionary bronze_shield ; Bronze Shields
category infantry
class spearmen
voice_type Heavy_1
soldier greek_bronxe_shield, 60, 0, 1
officer east_heavy_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 1, 2, 2, 8, square, phalanx
stat_health 1, 0
stat_pri 10, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,1
stat_pri_attr spear, long_pike, spear_bonus_8
stat_sec 5, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 6, 6, 2, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 2, 1, 0, -1
stat_mental 8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 690, 360, 70, 110, 690
ownership pontus
type east hoplite brazen shield
dictionary bronze_shield ; Bronze Shields
category infantry
class spearmen
voice_type Heavy_1
soldier greek_bronxe_shield, 60, 0, 1
officer east_heavy_standard
attributes sea_faring, hide_forest, can_sap, hardy
formation 1, 1, 2, 2, 8, square, phalanx
stat_health 1, 0
stat_pri 10, 4, no, 0, 0, melee, blade, piercing, spear, 25 ,1
stat_pri_attr spear, short_pike, spear_bonus_8
stat_sec 5, 3, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 6, 6, 2, leather
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 2, 1, 0, -1
stat_mental 8, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 690, 360, 70, 110, 690
ownership pontus
That gives you the Hoplite pike, if you want triarii, just remove: , short_pike
Thanx KLA !!!
I haven't been modding for 2 years now, regarding the scutarii thing that's exactly what I mean ?
( Um... Im not KLA? )
Use this skeleton: skeleton fs_javelinman, fs_swordsman
and this in EDU:
type spanish scutarii
dictionary scutarii ; Scutarii
category infantry
class light
voice_type Heavy_1
soldier carthage_scutarius, 40, 0, 1
officer carthaginian_standard
attributes sea_faring, hide_improved_forest
formation 1, 2, 2, 3, 4, square
stat_health 1, 0
stat_pri 13, 4, pilum, 35, 2, thrown, blade, piercing, spear, 25 ,1
stat_pri_attr prec, thrown ap
stat_sec 9, 4, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 5, 2, 5, metal
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 2, 1, 0, -1
stat_mental 4, impetuous, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 430, 140, 50, 70, 430
ownership spain
Of course with editing from you... I mean, you dont want them to be named Spanish Scutarii do you? Or want them to be owned by Spain
Sorry Jakobh94...
Thanx a lot, I should be fine with it...
Does it work or not?
It works fine
thanx a lot Jakobh94 !!! But since I've implemented KLA's skins, I'm experiencing some battle loading ctd's, it's not systematic (I've only implemented carthaginians skins) might be because one ot two units and don't know wich one, according to the error guide , it could be for those reasons:
Battle Loading CTDs:
- A unit with the attribute mercenary_unit in EDU that has no texture line for "merc" in the soldier, officer, and other related models found in DMB.
- A non-mercenary_unit in EDU that has no texture line in DMB for any faction given ownership of the unit in EDU, for the soldier, officer, and other related models.
- A sprite defined in DMB with no distance value.
I haven't use the script for generating the sprites, do you think it could be related ?
Um .. No. Maybe you need to reinstall your game :/
Some is still Polish
Im really sorry to ask
but could you make the athenain pelponesian hoplite with his helmet down
because i cant also
have you made a purple roman (Praetorian Guard) or whateva
and a green one
Im so sorry to ask
i have tried to learn but i cant
God dam, I wish Boromir survived
i think he can make them, but it will take long time though, hes under allot pf pressure, irl and mods.
oh dw
i can wait for ages
its up 2 him
like aftaer christmas or before
God dam, I wish Boromir survived
I would say... Long after Christmas
oh lol
God dam, I wish Boromir survived