Patch 6 - A horrible name for what this intends to (and does in some cases) do;
- Restoration of cut content - removed or obsoleted animations and effects, cut units/mechanics, the original start era, etc.
- Reversion to the original build - making the experience more accurate to the trailers and cutting the fat added by later patches.*
- Better balancing - better ebb and flow of battles, with each faction having a distinct play-style.
*Does include additions from Napoleon, mainly fx and other minor improvements.
In summary: This mod does not aim to overhaul the game, rather polish and improve on the content already present, and revive planned features left on the cutting-room floor.
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This is a very early WIP and as such is especially buggy, unfinished and liable to change.
There's a slight chance the campaign and naval battles will crash.
Some sounds are currently bugged as the sound events apply to the newest DB base, which this was not created on.
Download
To install; Drag all the contents of the archive into the data folder - enable the main packfile (patch6.pack) and/or the optional music (patch6music.pack) as you would any other mod.
Latest version: 4