Originally Posted by
Sar1n
I've started a Pontic campaign, and I can't decide between governments...four choices, and I have no idea which one should I pick for my first conquered provinces, Trapezous and Nikaia, since I have no idea which will hinder building in any way...
The Strategos ton Philon gives better infrastructure and upgrade options, but the Symmachia will give you a better native pool to recruit from. Which is more important in your game, good troop options, or developing those settlements? The reform may be a long way off, so the better upgrade options of the Strategos ton Philon may not matter for a while.
Originally Posted by
Maroslav
I have just recently captured Mazaka and i can not attack sieging rebel stack, with anything. Will they just starve me?
I don't know, the Rebel CAI doesn't behave the same as that of the regular factions, they may lose interest and wander off, or they might keep at it.
Originally Posted by
myarta
Isn't that just an R2TW thing, if you mean pre-paying for queued buildings after the one already being built? I did that all the time in EB1 but I think the M2 engine doesn't charge for them until they are up for building, hence the Queues Stalled warning and red background.
I thought the next building still took funds, even if you can't do the RTW thing of filling the construction queue?
Originally Posted by
myarta
That's one thing I miss about the Forced Diplomacy being in a separate file. You could edit that file to also set whatever counters etc needed to be set and it would be a save compatible way to inject script-only command changes into the game if fixes were needed for this or that.
True, although using any secondary script increases the possibility that the game fails to switch back to the campaign_script when needed, since only one script can run at any one time. That's why we moved everything out of the background_script and battle_script.
Originally Posted by
Neyak
Some observations/questions:
1. Whenever I have a FM in a sieging army, the number of build points for siege equipment goes significantly down compared to having a sieging army without a FM. At first I thought this was due to some bad trait or something, but it seems that all my FM seem to cause that to happen (both in my Pontos and my Epeiros campaigns).
2. Has the CAI become a bit too easy to bully around? In my Pontos campaign I just started an assault on Tarsus and took it by surprise from the AS, with an elaborate plan to then survive the expected AS onslaught. Instead, they sent a diplomat to ask for peace (fair enough) and happily handed over Ipsos to get it, even though their forces greatly outnumbered mine in the wider region.
1. That shouldn't be the case, the default number of build points for a Captain should be less than that for a named character.
2. The AI switches around between two different states, one of which is more amenable. If you catch them in their peace-seeking mode, they will behave different to when they're in their aggressive mode.
Originally Posted by
NapoleonMaster
btw, in my Makedonia campaign the metriopotes line of traits is out of control, almost all my family members suffer from this and this is my question :
How do you control this?.
You can't, short of removing the trait with the console, it appears to have a problematic trigger:
Code:
Trigger Becomes_Metriopotes_from_no_Drink
WhenToTest CharacterTurnEnd
Condition AgentType = family
and FactionType f_makedonia
and Trait Drink < 1
and Trait Sobriety < 1
and Trait MakedonianOinostyges < 1
Affects MakedonianOinostyges 1 Chance 100
Originally Posted by
Rad
Playing as the Gyppos now - a lot of my FMs are intolerant of other religions.
What trait do they have?
Originally Posted by
Sar1n
Pontic reforms...is it just my game, or is the battle requirement way too much? Not difficult, but I booted Pergamon, which became quite a powerhouse, from game, own entire Asia Minor up to Tarsos, Mazaka, Ani-Kamah and Trapezous, in the west I own Histrie, Byzantion and Kabyle, plus Rhodos, and I'm not getting the reforms yet. Also, I thought there's a backup that fires if you own western Asia Minor and Seleucids get booted out of it, but it doesn't seem to fire in my game...it might be related to how I got some provinces...I actually bought Tarsos and Ipsos (fair and square, no forced diplomacy) and took Ankyra from rebels after my spy/sabotage bombing booted Seleucids out.
BTW, it's turn 180 already. I was hoping to get reforms before Thorakitai reforms...
You just have to win 10 battles, not including naval ones. The only requirement to satisfy it is that you can't auto-resolve them.
The backup is turn-based (on turn 360); the decline of the Seleukids has nothing to do with the Pontic reform, that's for Hayastan/Baktrian independence.