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  1. #1
    dvk901's Avatar Consummatum est
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    Default Where to Trigger Marian Reforms

    You can trigger the Marian Reforms in the following cities by building an Imperial Palace:

    Mediolanium
    Patavium
    Byzantion
    Tarentum
    Last edited by Squid; December 16, 2009 at 11:17 AM.

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  2. #2

    Default Re: Where to Trigger Marian Reforms

    GOD! Imperial Palace in 25 turns! It might take a while. Can't I trigger Marian Reforms by building an Imperial Palace in Rome?

  3. #3
    icydawgfish's Avatar Campidoctor
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    Default Re: Where to Trigger Marian Reforms

    It wouldn't take as long as it is meant to take with this mod

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    Default Re: Where to Trigger Marian Reforms

    Since rome is not on the list, no you can't trigger the reforms by building an imperial palace in rome. The whole point is it's supposed to "take awhile" to be able to trigger the reforms.
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    dvk901's Avatar Consummatum est
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    Default Re: Where to Trigger Marian Reforms

    Besides...where would the challenge be then? Rome was a large city to start, and in no time you could have the Reforms. The whole idea is to go thru a kind of slow military reform, as Rome did, with Republican Legions, VE Legions, Consular Legions and then Imperial Legions. But notice the common word in all of those? LEGIONS! At this time, in this era, Rome fought with nothing else. This was one thing I tried to emphasize a lot in this mod, that you start fighting with Roman Legions, and you end fighting with them. Win or lose...LEGIONS!

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    Default Re: Where to Trigger Marian Reforms

    Hello there,

    I've a "tactic" to slow Marian reforms. I build buildings according to their length of building, those which need less time will be first in the list. Imperial palace being 25 turns, it's obviously the last in the list. Marian reforms could even be more delayed, adding the condition "urban barracks".

    An other thing I've noticed. When building the urban barracks in Rome, "cesarian legions" don't appear in the building list. Is it intended?

    Have a nice day,

    François
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    dvk901's Avatar Consummatum est
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    Default Re: Where to Trigger Marian Reforms

    Quote Originally Posted by fguerin View Post
    Hello there,

    I've a "tactic" to slow Marian reforms. I build buildings according to their length of building, those which need less time will be first in the list. Imperial palace being 25 turns, it's obviously the last in the list. Marian reforms could even be more delayed, adding the condition "urban barracks".

    An other thing I've noticed. When building the urban barracks in Rome, "cesarian legions" don't appear in the building list. Is it intended?

    Have a nice day,

    François
    Yes. And I like your tactic...it is also mine. I could have the Marian Reforms if I wanted, in my campaign, but I'm waiting to use the Caesarian Legions a while. More fun.

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  8. #8

    Default Re: Where to Trigger Marian Reforms

    Quote Originally Posted by fguerin View Post
    Hello there,

    I've a "tactic" to slow Marian reforms. I build buildings according to their length of building, those which need less time will be first in the list. Imperial palace being 25 turns, it's obviously the last in the list. Marian reforms could even be more delayed, adding the condition "urban barracks".

    An other thing I've noticed. When building the urban barracks in Rome, "cesarian legions" don't appear in the building list. Is it intended?

    Have a nice day,

    François
    Quote Originally Posted by dvk901 View Post
    Yes. And I like your tactic...it is also mine. I could have the Marian Reforms if I wanted, in my campaign, but I'm waiting to use the Caesarian Legions a while. More fun.

    thats what i started to do on my new game. Build all the "quick" buildings first unless i see a nice barracks upgrade. Nice to see im not the only one.


    also, the marian reforms was 107/106bc approx that time.

  9. #9
    dvk901's Avatar Consummatum est
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    Default Re: Where to Trigger Marian Reforms

    Quote Originally Posted by fguerin View Post
    Hello there,

    I've a "tactic" to slow Marian reforms. I build buildings according to their length of building, those which need less time will be first in the list. Imperial palace being 25 turns, it's obviously the last in the list. Marian reforms could even be more delayed, adding the condition "urban barracks".
    Have a nice day,

    François
    Good idea! I didn't think of that.

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    icydawgfish's Avatar Campidoctor
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    Default Re: Where to Trigger Marian Reforms

    What about setting a date for the reforms, or making it so you have to control a certain number of provinces?

  11. #11
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    Default Re: Where to Trigger Marian Reforms

    Quote Originally Posted by icydawgfish View Post
    What about setting a date for the reforms, or making it so you have to control a certain number of provinces?
    Not possible since the mechanism for the reforms kicking in is hard-coded and we can't change it.
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  12. #12

    Default Re: Where to Trigger Marian Reforms

    With the new start date, It might be possible to set it to its realistic date (wasnt it around 135 BC??) But that is just too long for me. I need em wtihin at least 50 years, or I get bored.
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  13. #13
    icydawgfish's Avatar Campidoctor
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    Default Re: Where to Trigger Marian Reforms

    It's not hard coded, EB and RTR changed it, EB even made multiple reforms. Would it be possible to include more than one reforms in this mod such as the Carthaginian reforms from being more phalanx to fighting like Romans. Or the Greek phlanx reform where they changed from using classical hoplites to phalanx hoplites (happened around 130 something if I'm not mistaken)?

  14. #14
    Squid's Avatar Opifex
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    Default Re: Where to Trigger Marian Reforms

    The method for the marius reforms kicking in is hard coded, there is nothing that can be done to change that.

    EB used scripts to simulate other reforms occuring; however if you play EB you will notice that the game is very slow (because of these scripts) so we are not going to do a script of the nature required to add extra reforms because it is very expensive in terms of game speed.
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    dvk901's Avatar Consummatum est
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    Default Re: Where to Trigger Marian Reforms

    Also, that script 'causes' these reforms by building or allowing to be built dozens of different buildings where the 'new' units can then be recruited, and an AOR ten times more complicated than one person could ever write. We want to keep RS as historical as possible, as fun as possible, as fast as possible, as playable as possible, and as simple as possible. So you have to make decisions, as we have been doing, that promote all of these things.
    Adding a huge script to moniter every end turn, build buildings, cause events, control diplomacy, and who knows what else, just doesn't fit into our plan.

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    pseudocaesar's Avatar Campidoctor
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    Default Re: Where to Trigger Marian Reforms

    yeh well plus the fact EB worked on the mod before RTW even came out says something doesnt it

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    icydawgfish's Avatar Campidoctor
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    Default Re: Where to Trigger Marian Reforms

    I guess so, I knew EB was heavily scripted but I was under the impression that the reason it ran so slow was because of my crappy computer.

  18. #18
    dominic's Avatar Libertus
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    Default Re: Where to Trigger Marian Reforms

    Quote Originally Posted by dvk901 View Post
    You can trigger the Marian Reforms in the following cities by building an Imperial Palace:

    Mediolanium
    Patavium
    Byzantion
    Tarentum
    Bononia
    Sorry in advance for stupid question, but reform occurs when I build Imperial Palace in each of this cities, or only in one of this list?

  19. #19

    Default Re: Where to Trigger Marian Reforms

    Only in one of this

  20. #20
    dominic's Avatar Libertus
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    Default Re: Where to Trigger Marian Reforms

    Quote Originally Posted by traxx91 View Post
    Only in one of this
    what a pity....

    In my campaigne the date is 246 b.c., and in Mediolanium and Patavium I already can build Imperial palace, so I will have again to put off reform's occuring artificially...

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