
Originally Posted by
Poisoner
My suggestion to limit population growth for those who play 1 year = 1 turn like me is to modify descr_settlement_mechanics.xml and specifically this value <factor name="SPF_TAX_RATE_PENALTY"> I changed this part <pip_modifier value="4.0"/> from 1.0 to 4.0 so now when I increase the tax rate, instead of losing 0.5 percent population growth I lose 2 percent which allows me to be able to construct most of the upgrades before I proceed to the next tech level. It also makes it more difficult as it you have to decide between Tax Rate and growth.