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Thread: Stuck during Rebels...

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  1. #1

    Default Stuck during Rebels...

    I am not sure where to put this but...

    I recently installed a new copy of MTWII got the patch 1.2 and installed LTC 2.3. Installation went smoothly but when I play the grand campaign as soon as I end turn and it's the Rebels turn to move the game gets stuck.. I can access the menu to exit but it just doesn't budge!

    I thought it was a LTC problem so I got another mod, the Deus Lo Vult mod, installed it without a problem, game launched and as soon as I play the campaign again it happens, but this time its worst. The factions barely budge and when it comes to the Rebels turn, again it gets stuck. I am not sure if this is a known problem but my system spec is as followed... (even though I don't think it's my systems fault)

    AMD Athlon X2 3800+
    Nvidia 6800 GS 256mb
    1gig of ram
    Windows XP Service pack 2

    I was really looking forward to try a mod since I've never actually tried one and have been playing the regular campaign (which gets repetitive after a while). Hopefully someone can help me fix this problem so I can go back to my meglomaniac ways.

  2. #2

    Default Re: Stuck during Rebels...

    You know, I haven't experienced a frozen game thanks to the rebels, but i do notice that at times the turn change seems to hang on the rebels, as though they are taking a really long time to do something. This affects both normal M2TW and LTC. Could the 1.2 patch have added some sort of script that occurs during the rebel turn that is taking longer than normal tom complete?

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