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Thread: Ultimate AI 1.5 (for Official Patch 1.2)

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  1. #1

    Default Ultimate AI 1.5 (for Official Patch 1.2)

    http://www.twcenter.net/forums/showthread.php?t=97021

    I am thinking of switching to UAI 1.4, what do you this?


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  2. #2

    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    maybe it would be a good idea
    ive been playing some mods w/ the new 1.2 official CA AI, and AI is still pretty retarded overall, especially siege battles. but i havent tried the 1.4 UI AI yet, any improvement?

  3. #3
    Ermeni's Avatar Biarchus
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    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    sounds good for me.....modded ai usually is better then the CA.....my personal experience


  4. #4

    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    Quote Originally Posted by Ermeni View Post
    sounds good for me.....modded ai usually is better then the CA.....my personal experience
    That's was my thought as well.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  5. #5
    GrandViZ's Avatar Domesticus
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    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    Quote Originally Posted by SicilianVespers View Post
    That's was my thought as well.
    If you need any help with integrating UAI 1.4.1 into your mod, let me know.

    Regards
    GrandViZ
    Creator of the Ultimate AI
    Co-Author of Broken Crescent

    Under the Patronage of Trajan

  6. #6

    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    That would be a great addition to this mod

    Kye.

  7. #7

    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    Quote Originally Posted by GrandViZ View Post
    If you need any help with integrating UAI 1.4.1 into your mod, let me know.

    Regards
    GrandViZ
    Thanks for the offer, I will let you know if I have any trouble.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  8. #8

    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    SV 2.0 will be using UAI 1.5, I upgraded it earlier today.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  9. #9
    GrandViZ's Avatar Domesticus
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    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    Nice to hear that. It's been a long time, since I tried another mod, but I'll give your's a try, when SV 2.0 is out.

    Best Regards
    GrandViZ
    Creator of the Ultimate AI
    Co-Author of Broken Crescent

    Under the Patronage of Trajan

  10. #10

    Default Re: Ultimate AI 1.4 (for Official Patch 1.2)

    Quote Originally Posted by GrandViZ View Post
    Nice to hear that. It's been a long time, since I tried another mod, but I'll give your's a try, when SV 2.0 is out.

    Best Regards
    GrandViZ
    Excellent, and thanks for your great work


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  11. #11

    Default Re: Ultimate AI 1.5 (for Official Patch 1.2)

    GrandViZ released a descr_faction_standing.txt quick-fix for UAI 1.5, I would recommend you install it. I will add it to the next patch.

    descr_faction_standing.txt quick-fix


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

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