Updated: May 14, 2007
Salvé brothers.
Bella here. I proudly present the official announcement of BellaMod: Clash of Creeds. This preview will allow the community to see what's in store for the mod and monitor the progress as development proceeds.
Goal:
I wish to provide the community with a more realistic (expanded) campaign map to let slip the dogs of war upon. But the realistic campaign map is not all I plan to offer. I will be in talks soon with other talented mod leaders about incorporating their individual mods into this one to complete a larger vision.
Special Thanks:
ˇ Ali_the_English - for all your very helpful research and work while I'm consumed by the Bossman.
Current Features:
ˇ Extended campaign map including an accurate as possible portrayal of the Americas
ˇ Entirely new land, heights, regions, features, climate and ground types maps
ˇ Historical region names
ˇ Turns time frame will be 1 turn = 1 year
ˇ Turns shown as date
ˇ Campaign time period of 1071-1600 (may change)
Planned Features:
ˇ New historic city-specific buildings (HSL mini-mod)
ˇ New historical events
ˇ New units
ˇ Recruitable generals
ˇ New textures
ˇ New climates
ˇ New ground types
ˇ New user interface
ˇ Custom splash/loading screens
ˇ Much more...
Compatibility:
ˇ Compatible with the official 1.2 patch.
Progress (Grand Campaign):
ˇ Campaign Map = 25%
ˇ Overall = 20%
Until I have the fully working campaign map, I'll post this screenshot of the new height map that will show you the extension of the campaign and the improved accuracy and relative positioning of the land masses:
And here's the vanilla heights map so you may compare the extensions achieved:
Keep checking back to this thread's first post for updates and screens once they come. Thanks to all who have helped this mod get off the ground and thanks to all the wonderful modding teams out there that inspired and taught me how to create this mod.







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