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Thread: Modding Rome.LNT

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  1. #1
    The Roman Republic's Avatar Alea iacta est
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    Default Re: Modding Rome.LNT

    try adding the folder FMV to the mod one, then delete the files named "ATVI_spinning_logo_640x480 and rome_title in that FMV folder,

    Not sure if it will work

  2. #2
    Foederatus
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    Default Re: Modding Rome.LNT

    Its not i ve done it allready
    it seems like the only real solution is the nm command

  3. #3
    The Roman Republic's Avatar Alea iacta est
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    Default Re: Modding Rome.LNT

    Its a shame, about the commandline switch, surely it's a code that is creating the no movie, for example "if -nm then action" if such a code doesn exist then one could edit it for only the game loading videos don't play, But i'm guessing it's hardcoded to the actual launcher

  4. #4

    Default Re: Modding Rome.LNT

    Create one-frame videos with the same names and format and put the m in the fmv folder of your mod. Should emulate their removal.

  5. #5

    Default Re: Modding Rome.LNT

    IIRC, you don't even need to create a one frame video. An empty text file renamed correctly should work.
    Under the patronage of apple.
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  6. #6

    Default Re: Modding Rome.LNT

    Adding a video named just like the original one in the modfolder doesn't seem to make a difference, the game still uses the original. Unless I'm doing something wrongly.

    AlexanderTW has a text file that allows to manipulate the videos, including he intros, but RTW and BI unfortunately don't.

  7. #7

    Default Re: Modding Rome.LNT

    Well, i'm certain that i have seen the rome_title video replaced for one of the RTR versions, but it could have been for a non-modfolder version.

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