Has anyone noticed that whenever you get a city with a high concentration of one religion all the diplomats and merchants trained in that city are full of bad traits derived from being raised in a religious community? Having concentrated a lot to get a theologists guild as soon as possible i unknowingly sabotaged myself in two other fields, namely trade and diplomacy. I need to know what is a safe level of religion to have in a settlement i mean to acquire a merchants guild in so as not to get bucketfuls of defective agents. Also does anyone know if having a city with many religions helps give good traits to agents?




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