It is a Crusade for the one and truly God - the gold. Timbuktu has mines which make $1,000/turn, while elsewhere in Europe few make more than $100.
In short I was playing as Scotland on Vh/Vh with the unofficial v1.2 and 1year/turn. I captured England, Scotland and Bruges and then got stuck. Everyone as far as Venice declared a war on me and started landing in England. It was a stalemate for a good 10 turns, I was barely fending off the attacks using all my 6 generals as the sledge hammer in my militia spearman army. The treasure was $0 after each turn with essential buildings and troop retraining being postponed. I was dreaming of the mines of Timbuktu sent a merchant, but it took him 30 turns to get there and by the time he went there he had only 10 turns to live. Then the Pope announced a Crusade to Tunis and suddenly
"I have a cunning plan, my Lord" - said Baldric in my head
"What is it now, Baldric" said the Blackadder
I packed 3 generals with a full stack of militia spearman and… and all my 6 merchants, 10 priests and 3 spies and sent them to the “holly” land. In 4 turns instead of about 20 the fleet reached the start of the road to Timbuktu. I offloaded half of the troops, half of the priests, one general, one spy and all the merchants. The fleet continued to Tunis and the landed force went to Timbuktu.
When I entered the Timbuktu I offloaded the priests to start converting in 4 more turns I sieged Timbuktu and offloaded the merchants and sent them to make gazillions of $$$. On the 4th turn I bought 6 units of mercenary Sahara infantry, because I had desertions. Then I stormed Timbuktu and occupied it, it had already had a market and a hippodrome, so I started daily horse raises until I raise the faith. There was one problem there, it was occupied by a crusading army…
In the mean time the other fleet proceeded to Tunis and landed there and offloaded the priests. I sieged Tunis and bought mercenaries. On the nest turm 1 general left the army, bought all the pilgrims available, because they are cheap to hold cities. That general rejoined the sieging army and took Tunis. The crusade ended. I moved the newly acquired pilgrims and part of the army in Tunis and with the high end troops went to capture the next castle.
The game went smoothly after. My merchants stared to bring in $1.200 to $1,500 per turn each or more than $8,000 and this turned the game around. Now I have 25 provinces and crush all the opposition.




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