Results 1 to 8 of 8

Thread: How do i get rid of a Pagan magician?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default How do i get rid of a Pagan magician?

    They seem to pop up out of nowhere and are really starting to annoy me. Even pious characters dont seem to be immune to getting the trait. How do i get rid of the trait in game or were can i delete it all together?

  2. #2

    Default Re: How do i get rid of a Pagan magician?

    It's annoying, for sure. And once the father gets one it seems like his sons will always get one too.

  3. #3
    Lawrence of Arabia's Avatar Citizen
    Join Date
    Dec 2006
    Location
    United States
    Posts
    4,874

    Default Re: How do i get rid of a Pagan magician?

    I always get the Pagan Magician and Astrologer

    Extract text files and open up export_descr_ancillaries.txt

    Trigger astrologer_vnv_trigger
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and not SettlementBuildingExists >= small_church
    and not SettlementBuildingExists >= small_chapel
    and not SettlementBuildingExists >= small_church_o
    and not SettlementBuildingExists >= small_chapel_o
    and not SettlementBuildingExists >= small_masjid
    and not SettlementBuildingExists >= c_small_masjid
    and IsGeneral

    AcquireAncillary astrologer chance 5
    to

    Trigger astrologer_vnv_trigger
    WhenToTest CharacterTurnEnd
    Condition EndedInSettlement
    and RemainingMPPercentage = 100
    and not SettlementBuildingExists >= small_church
    and not SettlementBuildingExists >= small_chapel
    and not SettlementBuildingExists >= small_church_o
    and not SettlementBuildingExists >= small_chapel_o
    and not SettlementBuildingExists >= small_masjid
    and not SettlementBuildingExists >= c_small_masjid
    and IsGeneral

    AcquireAncillary astrologer chance 0


    For Pagan Magician

    Trigger magician_pagan_vnv_trigger
    WhenToTest CharacterTurnEnd
    Condition not AtSea
    and IsGeneral
    and PopulationOwnReligion < 70
    and not Trait Superstitious > 0

    AcquireAncillary magician_pagan chance 2
    to

    Trigger magician_pagan_vnv_trigger
    WhenToTest CharacterTurnEnd
    Condition not AtSea
    and IsGeneral
    and PopulationOwnReligion < 70
    and not Trait Superstitious > 0

    AcquireAncillary magician_pagan chance 0
    Last edited by Lawrence of Arabia; April 23, 2007 at 02:54 PM.

  4. #4
    Davidicus Rex's Avatar Libertus
    Join Date
    Nov 2004
    Location
    Visalia,CA,USA
    Posts
    85

    Default Re: How do i get rid of a Pagan magician?

    Another couple of ways is to do this:

    Use the ~ toggle to bring the console menu down. Select the character who has the trait and put them outside of a city. While they are still selected type "remove_ancillary this magician_pagan" without the quotes and this will remove that pesky ancillary. You could also edit the export_descr_ancillaries and find "Ancillary magician_pagan", then change the line "ExcludeCultures mesoamerican" to "ExcludeCultures mesoamerican, southern_european, northern_european, greek, eastern_european, middle_eastern". This should eliminate him from the game altogether. Hope this helps.

  5. #5

    Default Re: How do i get rid of a Pagan magician?

    Thanks for the help. Finally i can play with out fear of those pesky things. Now if only i could assassinate my lemon agents my games will be far more pleasant.

  6. #6
    Trajan's Avatar Capodecina
    Join Date
    Oct 2004
    Location
    USA
    Posts
    10,934

    Default Re: How do i get rid of a Pagan magician?

    Moved to Text Editing and Scripting in the Mod Workshop.

  7. #7

    Default Re: How do i get rid of a Pagan magician?

    i can't work out why my princesses are getting the mentor Ancillary, i've checked the export_descr_ancillaries and it reads

    Trigger mentor_vnv_trigger
    WhenToTest CharacterComesOfAge
    Condition FatherAttribute Authority >= 2
    and not AgentType = princess

    AcquireAncillary mentor chance 15
    should i change it to

    Trigger mentor_vnv_trigger
    WhenToTest CharacterComesOfAge
    Condition FatherAttribute Authority >= 2
    and IsGeneral

    AcquireAncillary mentor chance 15

  8. #8

    Icon6 Re: How do i get rid of a Pagan magician?

    Why to get rid of them? I think they are cool I just had to love my king, Henry the Tyrant, with maximum dread, maximum authority, minimum piety, pagan magician on the top of the retinue list and an adultress or two Really one to be trembled and despaired before No pope was safe while he was alive

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •