Results 1 to 9 of 9

Thread: some questions

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default some questions

    -How can I recruit legionary cavalry in the campaign? I know this has been posted a couple of times, but I can't find it.

    -How can I disable the fog of war?

    Thanks

  2. #2
    Friend
    Moderator Emeritus

    Join Date
    Oct 2006
    Location
    Beautiful America
    Posts
    8,626

    Default Re: some questions

    Legionary cavalry cannot be recruited in the campaign as they are A-historical.

    However your generals unit after marian reforms can represent the small contingent of good cavalry that a legion might have. I use that.

    2.
    Push the ` button below your escape key. This will bring up the console. Then type toggle_fow and hit enter.


    Retired moderator of TWC
    | Under the patronage of Atterdag

  3. #3
    Leonidas The Lion's Avatar Until we win! Or die.
    Content Emeritus

    Join Date
    Apr 2006
    Location
    UK/Der Freistaat Griechenland
    Posts
    10,406

    Default Re: some questions

    Or for the fog of war edit the preferences file and set for of war to FALSE.
    Quote Originally Posted by Jom View Post
    When using the stick and carrot approach, remember that what you have to do is shove the carrot up their arse and then beat them with the stick.
    Check out my YouTube Channel here
    Under The Patronage Of jimkatalanos
    Patron Of
    Murfios,
    Bolkonsky and DekuTrash


  4. #4
    -|I_L|-Empire's Avatar Civis
    Join Date
    Nov 2006
    Location
    Great Britain
    Posts
    116

    Default Re: some questions

    I got a question!

    - Is the Kill sheet automatic or do we have to fill it in manually?
    Because I would of liked to do that but I'm not going to restart my Campaign now! lol

  5. #5
    Friend
    Moderator Emeritus

    Join Date
    Oct 2006
    Location
    Beautiful America
    Posts
    8,626

    Default Re: some questions

    manual


    Retired moderator of TWC
    | Under the patronage of Atterdag

  6. #6
    -|I_L|-Empire's Avatar Civis
    Join Date
    Nov 2006
    Location
    Great Britain
    Posts
    116

    Default Re: some questions

    Grrr!

    Ok my mine starts from Marius Reforms!

  7. #7
    DeeDee's Avatar Civis
    Join Date
    Aug 2005
    Location
    Sydney,Australia
    Posts
    122

    Default Re: some questions

    Once activated can the garrison script be deactivated? Sometimes I press it twice not knowing whether or not I had activated it.
    "Predictions of upcoming apocalyptic wars are frequent but often silly"-IamthePope

  8. #8
    Friend
    Moderator Emeritus

    Join Date
    Oct 2006
    Location
    Beautiful America
    Posts
    8,626

    Default Re: some questions

    I asked this same question a while back, and no, it cannot be deactivated thankfully.


    Retired moderator of TWC
    | Under the patronage of Atterdag

  9. #9
    Ducenarius
    Join Date
    Nov 2004
    Location
    MA
    Posts
    929

    Default Re: some questions

    only way to "deactivate" is to save and reload w/o running the script. but then, your campaign will start doing buggy things anyway because of the 4TPY discrepancy.

    when using a script that changes the number of turns per year away from the default of two, either always run it, or never run it.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •