Possible Changes to Admirals, Ships and Fleets
As many of you have noticed, admirals appear not to be stacking anymore. The problem was of my own creation and I've put up a fix for it for patch10.
This issue has presented us with a possibility of redefining how naval warfare happens in RTW.
If you haven't followed the fix I posted in the other dev forum, then currently all of your new ships are unable to merge with existing ships. This came about by accident, but we could make use of it to our advantage.
We can make a single ship represent a fleet led by an Admiral. In which case a few things will need to happen:
- I'll add an aging trait to Admirals
- The cost, upkeep and construction time of ships needs to be increased to reflect that it represents an entire fleet instead of an individual ship
I'm sure there are other ideas of how we can use this to provide unique and interesting content to RS.
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"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein