Trait/Ancillary To Do List
I'm just creating this so I can have a to-do list for Trait/Ancillary stuff that still needs to be done (as I seem to be forgetting stuff). If there's anything I seem to be missing or that is requested that isn't on my list please post and let me know.
Traits
- Remove all references to senate standing/popular standing/electability -released
- Add GAFH health traits -released
- Add non-GAFH health traits - done not released (Nellup)
- Add genetics from GAFH -in progress
- Add repmans leadership system traits
- Add desert movement traits -waiting for new map
- Add winter movement traits -waiting for new map
- Add "too long in the field" trait
- Add roman cognomen
- Add loyalty
- Add religion (culture system)
- Add AIGeneral trait to improve AI Abilities - released
- Rework GoodCommander/BadCommander triggers to be more difficult
- Migrate existing CharacterMaries event triggers to new format -released
- Change EDCT & export_VnV by combing effects lines where possible
- Leader/Heir titles by faction/culture - in progress (Nellup)
- Add triggers for temple of naval to give admirals bonuses on creation - done, internal release
- Armenian nobles houses - done, internal release
- Pathian noble houses - done, not released (Nellup)
- Imperial reform trait
- Culture/Faction traits - in progress (Gotthard)
Ancillary
- Add repmans leadership system ancillaries
- Add GAFH ancillaries - released
- Redo temple ancillaries to match current temple lineup - released
- Remove all references to senate standing/popular standing/electability - released
- Check seamaster & shipwright ancillaries to see if they're acquirable - done
- Redo all ancillaries triggers to conform to new handling of CharacterMarries event -DONE (none present)
- Change EDA & export_ancillaries by combing effects lines where possible
- Armenian nobles houses - done, internal release
- Parthian noble houses - done, not released (Nellup)
Last edited by Squid; April 01, 2008 at 06:37 PM.
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