I simply do not feel a medieval atmosphere to this game.
Mainly, because crusades, jihads, and the holywars are nonexistant!
Why did CA not bring back the multiple crusading ability from mtw1???
That was the greatest feature in that game... and I believe that was why it was so much more medieval.
Factions were able to call a crusade anywhere that was owned by a majority of either pagan, orthodox, heritic, jewish, or islamic.
Now you can only crusade against a settlement that is either pagan or islamic.
There's about two crusades total throughout the campaign, what is that? That's just pathetic... what kinda holy war is that?
in mtw1, Multiple factions could start crusades all at the same time against any settlement they pleased, that means 6 catholic nations could have a crusade going simultaneously at a different target that was religiously dominated by something outside of catholic.
That had such a hateful, religiously bloody, and holy war like feel to it.
Now I simply look at crusades as not even a crusade, it's as if the pope just wants to pick on the catholic factions.
We need to inform CA to change this! No kidding! For the expansion pack they need to allow this to be moddable, especially if one of their campaigns is going to be based on the teutonic knights struggling against pagans, it won't work out too well if only one crusade will be allowed for every 40 years!!!





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