Results 1 to 3 of 3

Thread: removing darthsmod, patch 1.2 question

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default removing darthsmod, patch 1.2 question

    Hey.

    Darthsmod open source has to be removed for the 1.2 unoffical patch to work, correct? Would someone with experience with the 1.2 patch give there thoughts if the battle and combat ai is better with just the patch? Should i wait for an open source update from darth?

    I guess what im trying to ask is, if the battle ai can be made better now, even more so then the current ai, IF it is better then the current darths open source.

    Lastly...does the lastest DLV have the reskins from various modders? I read somewhere they did, but cant find it in the readme.

    kye.

  2. #2
    Lord Finga's Avatar Decanus
    Join Date
    Mar 2007
    Location
    Cologne, Germany
    Posts
    501

    Default Re: removing darthsmod, patch 1.2 question

    in the german forum repman said, that the vanilla leaked patch 1.2 ai is better than darths ai, and so many others said...

    regarding the skins: you have to install the DLV addon, you can find the link and installation informations here.

    INVENTOR OF THE SettlementOccupiedScript v08 #4(SOS) for dlv 3.0
    INVENTOR OF THE ChangeCapital v2.04 for dlv 5.2

  3. #3

    Default Re: removing darthsmod, patch 1.2 question

    I see. I was skimming near the top looking for info. It only says it has the map retextured and resources but nothing about the new skins. It does way at the bottom though.

    Kye.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •