1. Testing Vanilla 1.02 BPatch
First impression from unofficial patch:
checked that i got it installed (Version 1.02) ok
- field battles are improved, dynamic
I don't see a 2H bug anymore
- siege battles are improved...no crash...!
I have tested now several siege battles under different conditions (me attacker, me defender, big walls , small walls) and did get any crashes at all, but I can see
- passivness of the AI is gone
- small bugs: units got stuck on the walls, or in the main entrance
-->> looks goooooood !
Most important: How does the launcher work ?
- no real readme for this, just one page about the registry for the mods
- you need to copy everything under MIITW_Update2_Final_EFIGS\main\english
into your medieval path, then the launcher works: you can start it
- the launcher connects to the sega webpage where you can register your mod ? How ? Maybe this is not ready
2. Testing with DLV mod
BPatch 1.02 tested with DLV 2.11 without DLV Addon:
Test: DLV 2.11 not changed
--> battles no problems: sieges battles stupid as always, field battles not much difference
--> campaign : no problems
Test: deleted darth vader battle stuff
--> Siege battles are now working better, but slow start, AI is passiv...
3. Test with DLV 2.11 + Addon
- Deus lo vult 2.1 (including Addon) plays without problems with patch 1.02 (not even a small error message)
- All files have to be put into the mod folder including: modeldb, textures, sky, blood, models, campaign textures, ....
--> mods are now totally isolated with the new patch !
Some reports from the modding files of 1.02 patch
- campaign AI: new parameters
- battle AI: new parameters
- mines for sulphur, coal, iron
- naphta weapon
- ballista\cannon wall tower not fixed
in Detail:
- nahphta: in impacts datei
;;;;;nahptha Firey impact;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
effect ground_fiery_fire_dust_nahptha
{.......
- ressorces:
type gold
trade_value 20
item data/models_strat/resource_gold.CAS
icon data/ui/resources/resource_gold.tga
has_mine
edb file:
mines city requires factions { northern_european, middle_eastern, eastern_european, greek, southern_european, } and resource silver or resource gold or resource tin or resource iron or resource sulfur or resource marble or resource coal
- descr_sm_factions: music\film parts deleted
faction england
culture northern_european
religion catholic
symbol models_strat/symbol_england.CAS
rebel_symbol models_strat/symbol_rebels.CAS
primary_colour red 215, green 0, blue 0
secondary_colour red 255, green 210, blue 0
loading_logo loading_screen/symbols/symbol128_england.tga
standard_index 12
logo_index FACTION_LOGO_ENGLAND
small_logo_index SMALL_FACTION_LOGO_ENGLAND
triumph_value 5
custom_battle_availability yes
can_sap no
prefers_naval_invasions yes
can_have_princess yes
has_family_tree yes
repman





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