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Thread: script deactivation?

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  1. #1
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    Default script deactivation?

    If I activate the script normally, and then do the same stuff again as if I hadn't already activated it, will it turn it off? Or is it safe to "activate" it twice?


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  2. #2
    Darius_D's Avatar Tiro
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    Default Re: script deactivation?

    I think not, it remains active when i tried.
    however I run script with 4TPY modified into 2TPY, replacing real winter by mild winter (autumn) every 2 years not to play on snow too often, so I guess playing like that should not harm the game if once forgeting to activate script but frankly I did't check it yet.
    Maybe someone could confirm.

  3. #3

    Default Re: script deactivation?

    Quote Originally Posted by Garnier View Post
    If I activate the script normally, and then do the same stuff again as if I hadn't already activated it, will it turn it off? Or is it safe to "activate" it twice?

    It is safe run the script several times... it will not be deactivated on the contrary, everytime you activate it the script re-runs in the background I normally reactivate the script when I'm not sure if I did when loading a campaign... everything runs smoothly
    Under the Patronage of Hadrian

  4. #4
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    Default Re: script deactivation?

    OK thanks, thats good to know.


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  5. #5
    Miles
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    Default Re: script deactivation?

    Quote Originally Posted by Garnier View Post
    OK thanks, thats good to know.
    Off topic, but couldn't help but notice your signature...looks like you've got a pretty intense campaign going. Mind sharing some screens of your empire?

  6. #6
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    Default Re: script deactivation?

    Well theres the minimap:

    I'm sieging a few more places in spain right now.

    The two rebel roman provinces I am glad are there, they keep macedon and germania from invading me.. its like putting an independant governor in charge on the border to protect me.

    Its 200 BC and I have republican legions now, I am waiting for 6.3 before moving on to imperials, so I can start new legions with the numbered cohorts.

    After Spain I guess I will take sicily and then Gaul. Or take Greece and move into Asia minor. But fighting the macedonians gets boring as I get heroic victory after heroic victory and lose like 300 to their 3000 in every battle.


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  7. #7
    Miles
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    Default Re: script deactivation?

    Nice. I hear ya about fighting the Macs. They're really the only ones that bother me.....phalanx warfare is sooo boring, but they are fun to chew up.

    What usually happens in my campaigns is I get so sick of them, I start sending all my armies over there to exterminate

  8. #8
    Miles
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    Default Re: script deactivation?

    delete double please.

  9. #9

    Default Re: script deactivation?

    Quote Originally Posted by Garnier View Post
    Well theres the minimap:

    I'm sieging a few more places in spain right now.

    The two rebel roman provinces I am glad are there, they keep macedon and germania from invading me.. its like putting an independant governor in charge on the border to protect me.

    Its 200 BC and I have republican legions now, I am waiting for 6.3 before moving on to imperials, so I can start new legions with the numbered cohorts.

    After Spain I guess I will take sicily and then Gaul. Or take Greece and move into Asia minor. But fighting the macedonians gets boring as I get heroic victory after heroic victory and lose like 300 to their 3000 in every battle.
    thats almost looks like my campaigns in your way of expansion, my personal biggest pain in the a*** is the germans as they seem to spew full stacks of elite gothic axemen every other turn and raid Patavium and/or Mediolanum all of the axemen units have 3 silver chevrons aswell, they seem to badly damage every pre-marian legion sent against them so my subjugating of spain is pain-stakingly slow due to lack of funds/no armies

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