Ok am just throwing this out there, out of about 10 or 11 of my generals, 9 or 10 have the "silly beliefs", "Supersticious" or "Slave to Superstician" traits, the last 2 being higher stages of the "silly beliefs" trait, i think the chances of obtaining these should be lowered. Furthermore, merchant traits such as "market controller" and "monopolist" aren't obtained anymore, even after 20 years on the same resource with no competition, would like this to be borught back, so merchants can become higher than 5 stars.
Nothing major, merchants do make enough money as it is, and the "silly beliefs" traits etc. are only slightly annoying, as i said, just throwin it out there, what are everyone else's views on these....rather small points?
One question, are your chances of having new family members in proportion to how much land you own? aswell as marrying off other sons (not to princesses), does this stop if you have too many family members and not enough land?




Reply With Quote











