
Originally Posted by
derdrakken
In the upcoming DLV2.1, I've provided another means for the player to take positive action to head off civil war, here's how it works:
If your King is in the capitol, is crowned & and has Authority >5*, there is a % chance each turn that he will lose the trait "Offends the Nobility".
Nobles that have the trait "Disloyal" must travel to the Capitol to seek an audience with the King to receive a pardon (to get rid of the "Disloyal" trait).
If they end their turn in the capitol, and the King is present, there is a % chance each turn that they will be pardoned (lose the trait "Disloyal"). However, there is also a % chance that the disloyal Noble will receive the trait "Thrown in the Dungeon"...essentially immobile + other bad traits, until released (% chance of release each turn, with average stay in the Dungeon being 5 years -- 10 turns).