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March 16, 2007, 02:49 PM
#1
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March 16, 2007, 05:41 PM
#2
Re: shogun 2 mod?
We need to wait for a model exporter to make new units. Otherwise, people could still make things such as the factions, map, and other visual things (menu, loading screens, etc.)
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March 17, 2007, 02:46 AM
#3
Civis
Re: shogun 2 mod?
i see....so is there any idea on when that will be out?
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March 17, 2007, 08:17 AM
#4
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March 17, 2007, 06:41 PM
#5
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March 21, 2007, 01:16 PM
#6
Re: shogun 2 mod?
I also think that without a model exporter it's nigh impossible, but I'm not quite sure. STW had quite less units than M2TW has, and thus maybe existing ones (after, of course, heavy reskinning) could be used for them. P.e. Yari Samurais could be based on Spear Militia, Archer Samurai on Archers... and so on. Yes, I know, it would only focus on Japan, but it would be something.
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March 21, 2007, 03:30 PM
#7
Civis
Re: shogun 2 mod?
drlstvaan i see what you meen but what happens when you get to the master samurais which are armed with a katana i've thought about reskinning the scottish highland nobles but the sword looks too different i think Lusted is right that we have to wait for the .mesh file exporter but thanks for the support
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March 22, 2007, 06:17 PM
#8
Re: shogun 2 mod?
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March 23, 2007, 01:48 AM
#9
Re: shogun 2 mod?
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