Here's a screenshot of a possible canal (the historical waterway took a different route, cutting north, then west to the nile).
It looks like the roads are preventing sea trade from passing through, but without the land-bridges ships would be required to get from Egypt to Asia, which strikes me as a little unrealistic.
I don't think we should add this to the default campaign, but it would be possible to add it as an option. I might add an option with land bridges in all of the feasible locations + the canal.







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