Re: Platinum 1.8 hoplite Spear Problem

Originally Posted by
SirGranberryjam
Game: RTW 1.5 + Platinum 1.8
ugh, so heres the problem (dont have a screenshot but i think you understand)
units in hoplite formation who hold the spears on an upward angle (the ones on the back lines especcially) dont lower em when the enemy gets near so they start hitting them with spears they are holding at an 45degree angle...
so Thank you for the upcoming (hopefully) help!
PS! i hope i made the topic in the right place
If the hoplites are getting unplayable because of animation problems, you can always try different animations.
1. Make a copy of your desc_model_battle.txt so you can return to it if it doesn't work.
2. Look in Data\Text\export_units.txt for the lookup name of the unit (the one with the underscores in).
3. Find your relevant unit in Data\descr_model_battle.txt. Find the skeleton line, and make sure you understand it. It consists of the header "skeleton", followed by a tab, followed by 2 skeleton models. The 1st model is the primary weapon animation, while the 2nd model is the secondary weapon animation.
4. Find a different spear unit in Data\descr_model_battle.txt - try Italian spearman (IIRC it's aor_italy_spearmen). Copy the skeleton line from it, and paste it instead of the original skeleton line on your hoplite unit.
And with that, your hoplite unit will now use the underhand spear animation of Italian spearmen. If you don't like that, find another spear unit to your taste, and paste in the relevant information. And if it mucks up completely, go back to your original copy of descr_model_battle.txt.
Of course, this doesn't solve the overall problem of how the hoplite animation doesn't work in the game, but it's a solution that will allow you to continue playing immediately while you wait for a proper tech support person to get back to you.