Mod Registration Form

Mod name:
Xenophonia - the native speech mod project

Mod creator/Mod team leaders:
Beiss. Team staff is a matter of uncertainty until we are finished. We are always on the lookout for more people.

Mod Description (3-4 sentences):
This mod aims to rid M2TW of broken English by replacing the in-game speech with new material featuring the languages spoken irl by the factions in the game. When Xenophonia is finished (if ever, and who knows how far we'll come), all factions in the game will speak their own, medieval languages, or approximations that are as close as possible to the truth. Xenophonia aims to become a universally used mod, regardless of what other mods people are running. Though independent from other mods, Xenophonia was always intended as a resource for other mod teams who wish to implement its features into their own mods.

Other info on mod:
Xenophonia's name was intended to mean "speech from foreigners". It is often mistaken, even by TWC officials, for "Xenophobia", which means "fear of foreigners". Xenophonia has been playable since December 2006 and is compatible with almost any other mod.

Permissions:Accrediation
It is common courtesy to give accreditation to any work done by another modder which is included in your work.