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Thread: Help, please! How to activate axe?

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  1. #1

    Default Help, please! How to activate axe?

    I have made a simple mod of vanilla RTW and I use some units from B.I. in imperial campaign. One of these units is goth raiders.
    The icon of this unit shows that they use an axe as secondary wapon. The problem is that in battle they realy use swords and not axes.
    Does anyone know how to make them use axes?

  2. #2
    Kallikratis's Avatar Miles
    Join Date
    Mar 2006
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    Larissa, Greece
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    Default Re: Help, please! How to activate axe?

    Secondary weapon? As far as i remember, Goth raiders have only primary weapons. Nevermind, if you want an axe to be their weapon you have to edit their model in 3dsmax and/or edit their texture.

  3. #3

    Default Re: Help, please! How to activate axe?

    Thanks, Kallikratis.
    Sorry if "secondary" is false. I mean that this is a missile unit and in export_descr_unit.txt the data for close combat wapons are given at stat_sec.
    The strange is that the texture icon of goth raiders unit includes bow and axe only - not sword.
    So I have to edit their model, that means I have to do something else, because I am not such a good modeler.
    Thank you, anyway!

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