Well,It seems we have many mods released in twc.I wonder if anyone has lost interests in the mods or perphaps about the game?
Well,It seems we have many mods released in twc.I wonder if anyone has lost interests in the mods or perphaps about the game?
Shine on you crazy diamond...
I was actually starting to lose interest in the game and the mods, but it seems a week away from any computers what so ever has changed my mind, I'm already deep into a campaign with Spain at the moment and I don't see myself getting bored anytime soon.
It probably has a lot to do with the second patch supposedly coming soon. I've put my campaigns on hold and mostly playing 9 Dragons as I wait for the fixes that the patch will hopefully bring. I can just imagine those who are modding are are also waiting to see what will be fixed and what will not.
That's just what I'm thinking though... can be something else entirely.
"The Nation that makes a great distinction between its scholars and its warriors will have its thinking done by cowards and its fighting done by fools" - Thucydides
Try Deue Le Volt 2.0. It makes the game much much more challeging. Stainless makes incredible armies and Road To Jerusalem is god but wait until its makers fix the crash bug. I also like the look of THe Long Road and Anno Domini, as of yet i haven't tried them.
Yes I guess lots of people are waiting for the v1.2 both the modders and the players..
Personally I am not bored of the game,however I can't keep playing a campaign with a faction for long..After playing a while I restart with another faction,and this goes that way on and on and on
I guess it's something physchological,I always restart with different factions..:hmmm:
Shine on you crazy diamond...
same thing happens to me. for example, ill start a campaign as britian and conquer scottland and most of france and then start a new one with another faction and do the same thing.this game just doesnt hold my attention as long as rome did when it came out. i thinkm its because its pretty much the same engine.
I´m waiting for the 1.2 patch coming out as modder and player.. as most people here. I´m still skinning, but besides that not much before the patch.
- What can change the nature of a man?
symptom of SACS?![]()
I've lost interest in the game. The bugs, broken AI and the patch issues totally put my off MTW2. I've patched it and tried many mods but its still bugged to crap. Kudos to the community on doing the best they can with a faulty product.
Thats only a part of it. Rome Total War had the biggest impact on me. I just never found the medieval era as interesting as the Roman era. I'm hoping with the new patch and a good Roman mod, I might get some enjoyment out of this.
Mind you, I've started playing Europa Universalis III and although it blows on graphics, I'm enjoying the game vastly more than any MTW2 game I've had. MTW2 is awesome on the field but its tactical play is really weak.
Maybe I'm being too hard.![]()
I have interest in the game and mods, but not in its current state. Therefore I dont play it at the moment. Hopefully the patch will change that though.
It's shelved over here. Will try again after the next patch. If it raises my interest, i will wait and learn about the mods being made compatible, and then decide for one. I do not wish to play a dozen campaigns simultaneously, and restart them all over again once I switch to another mod version, or a complete different mod. In rome, after I had SPQR, and it was brought to v3, I stayed with that one and did not try other stuff, it also was the second mod I tried. I hope I find my SPQR-3-pendant for M2, too. For me it was about playing a game that so far does not meet my expectations. For me it is not about testing mods.
Ive been losing interest in mods, because I failed miserably to install Zephs Teutonic mod. Grrrr.....
I lost interest in mods, especially as there are so many of them and usually they are not working together. Regarding the game I think MTWII is better than Rome anyway and I do not get bored so fast with it.
I think that once modders and skinners have the necessary tools made avaliable by CA then interest will perkup.
I dont know about other people but I love spending time looking at pretty new skins and models whilst in work but obviously they arent avaliable at the moment.
Despite all my rage I am still just a rat in a cage
I get bored quick too, i think its because its all old stuff; same map of Europe, mtw i played to exhaustion etc. Rome an shogun offered the unknown + different ancient cultures, the med era has too many similarities between cultures. I was disappointed from the beginning,even if it has great graphics and not bad ai, there has to be more. Not to mention that sage anoyed the hell out of me by limiting modding esp. as with the vannila game-grrrr.
Formerly quetzalcoatl. Proud leader of STW3 and member of the RTR, FATW and QNS teams.
I remember in RTW, DimeBagHo's mod, XGM. I never once had a CTD of any kind in his game, at any stage. I am now playing 4.2.9(my favorite), the one before 5.0(5.2). It seems like that all the mods in M2TW have this issue of CTDs. It's like the game wasn't supposed to be modded. That combined with the fact that models can't be manipulated. What's with that? I wish CA would just pass the buck and give us all the tools so that everyone can be happy with this game. It's so limited and could so much more. Literally. Like why can't we attack fortifications by sapping? Romans did it, so did everyone after them. This trick was not lost to time. I'm currently looking at RTW to see if I can get it's 'can_sap' programming to work in M2TW. I hope that this is still legal. I loved the feature and I want it back.
I have not lost interest in the game at all, personally. I played RTW for two years, almost on a daily basis, but, have finally lost interest in it. I like M2TW way better than Rome, both visually, timeframe, and gameplay.
I haven't lost interest in the mods exactly, but, I do find myself playing "vanilla" more with M2TW than I did in RTW. I found vanilla RTW unplayable, mostly due to the fugly unit colors and fast movement speeds. Rome Total Realism resolved that nicely for me. But, in M2TW, the units look fantastic and the movement speeds are fine with me. So the game doesn't really "need" to be modded, except just for the fun of it, IMO. My only complaint about the vanilla game is the 2-hand unit bug, which is a game-breaker. Fortunately, that is being fixed in the 1.2 patch. Until then, I'll keep playing mods (my own Lite Mod, actually), but, after that, I may stick with vanilla M2TW. Once I get bored with vanilla, I'll probably start playing mods, as, by that time they should be really fully developed.