I thought I'd say that I've been playing Beta version 3 for a while. I know there's a new version but it doesn't quite touch the issue that I'm speaking about.
I have played as Siciliy, brought down Milan and Venice before they could quite get on their feet, pushed the Byzantians out of greece and all the way into turkey, and cleared most of the islands of the mediterranean of hostiles. My empire is spread from Marsielle in southern France, through the whole of Italy (Including Rome), Greece and all the way to Constantinople.
I hold 33 provinces, and need only Zaragoza in Spain and Jerusalem to acheive the victory conditions for my faction.
The issue here is that only around 80 years has passed. Just now have we begun building stone walls, and the heavy mail isn't even avaliable yet. Basically I'm still in what would be called the Dark Ages, and I've soon finished the Grand Campaign.
It seems to me like an utter waste of the potential of the mod to have the player expand like a snail in order to savor the features it offers.
I recommend this:
Significantly extend the Grand Campaign
Keep the number of special provinces required low, but increase the needed number of provinces to the double. Over the lapse of almost 2000 turns it should not be that much of a problem even for an intermediate player to capture and hold 60 provinces (which is double the amount required in Beta 3)
Possibly, the Short Campaign (which today no one seems to play) could be changed to require the 30 provinces the Grand one today requires.
This is all to provide the player with something to actually do while they wait for technological advances.
Other things that would be possible to make use of the extended time in the mod is:
Increasing building times
Reducing movement speeds
However most of those changes would feel more annoying than rewarding, and few people would be very happy about them. So I again suggest the above - Double the required provinces for victory.
-Forral-




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