Is it pssible to take the animation files from M2TW and use them in RTW?
Is it pssible to take the animation files from M2TW and use them in RTW?
That depends how you mean. Straight conversion, no, but once you can export animations for M2TW, you can import RTW ones, orient-constrain the M2TW skeleton to the RTW one, and export the new skeleton... but considering how the mesh format is still a mystery, this is a ways off.