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Thread: Want Hannnibal Script Where To Do That??

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  1. #1

    Default Want Hannnibal Script Where To Do That??

    Hi,
    I have added spartakus script now i want to add hannibal script
    My question:which are the coordinates of the river,in the south west of patavium i think, its in the sout of the alps and have a place where the armies can cross the river ,its in the west where the diplom senacuslus stays

    can someone give me the coordinates?


    And can we script where the scripted armies march/go?

  2. #2

    Default Re: Want Hannnibal Script Where To Do That??

    To get any map coordinates, open the game console and type "show_cursorstat".

    You can script where any army goes using the command "move_character". I do not know the effects on moving an army onto an occupied tile, though. A sample of how this works:

    monitor_event SettlementTurnStart SettlementName Patavium
    and I_LocalFaction romans_scipii
    and I_TurnNumber = 76

    console_command move_character "Theophylaktos Asiaticus" 57, 86
    console_command move_character "Theopompos Cyzicenus" 61, 88
    console_command move_character "Dithyrambos" 62, 84

    end_monitor
    Hope this helps.

  3. #3

    Default Re: Want Hannnibal Script Where To Do That??

    Thx,
    but how can i open show cursorstrat?
    my script is looking like this:


    script

    monitor_event FactionTurnStart FactionType slave
    and I_TurnNumber = 828

    if spawn_armyA=0

    spawn_army
    faction slave
    character Spartacus, named character, command 5, influence 5, management 1, subterfuge 1, age 36, , x 104, y 67
    unit aor thrace infantry custom, exp 4 armour 1 weapon_lvl 2
    unit aor thrace infantry custom, exp 4 armour 0 weapon_lvl 0
    unit aor italy swordsmen custom, exp 4 armour 0 weapon_lvl 1
    unit aor italy swordsmen custom, exp 4 armour 0 weapon_lvl 0
    unit aor italy swordsmen custom, exp 4 armour 0 weapon_lvl 0
    unit aor italy swordsmen custom, exp 4 armour 0 weapon_lvl 0
    unit aor italy swordsmen custom, exp 4 armour 0 weapon_lvl 0
    unit aor italy swordsmen custom, exp 4 armour 0 weapon_lvl 0
    unit aor gaul swordsmen custom, exp 4 armour 0 weapon_lvl 0
    unit aor gaul swordsmen custom, exp 4 armour 0 weapon_lvl 2
    unit aor gaul swordsmen custom, exp 4 armour 1 weapon_lvl 1
    unit aor gaul swordsmen custom, exp 4 armour 1 weapon_lvl 1
    unit aor gaul spearmen custom, exp 4 armour 0 weapon_lvl 1
    unit aor gaul spearmen custom, exp 4 armour 0 weapon_lvl 1
    unit aor gaul spearmen custom, exp 4 armour 0 weapon_lvl 1
    set_counter spawn_armyA 1
    end_if


    terminate_monitor
    end_monitor
    end_script


    where to put move character??

  4. #4

    Default Re: Want Hannnibal Script Where To Do That??

    Quote Originally Posted by Turk View Post
    Thx,
    but how can i open show cursorstrat?
    ?
    Boot up RTR and play a game. Put the mouse where you think Hannibal should be. Press the ~ tilde key(or key beneath the esc button) and type

    show_cursorstat (I think thats how it goes, having a fart )
    Whoever gives nothing, has nothing. The greatest misfortune is not to be unloved, but not to love.
    -Albert Camus

  5. #5

    Default Re: Want Hannnibal Script Where To Do That??

    yeah i know the coordinates now
    thx
    and can anyone answer me
    where i must put move_character to let them move?????

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