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Thread: What's causing all these "illnesses"?

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  1. #1
    dharos's Avatar Tiro
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    Default What's causing all these "illnesses"?

    and is it possible to remove whatever script or what not is causing it? i don't like it, i don't think it's realistic at all.

  2. #2
    tornnight's Avatar Forum Bot
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    Default Re: What's causing all these "illnesses"?

    The next beta release will tone them down. Check the general Beta thread, I believe Lopus posted a partially toned down file.
    "The first casualty when war comes, is truth." - Hiram Johnson
    Developer of The Long Road Modification

  3. #3
    dharos's Avatar Tiro
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    Default Re: What's causing all these "illnesses"?

    i did thank you. i forgot to ask to have this post removed. i hope i don't sound too critical in my posts. it's just this is the only mod i play and it's been my favorite. i was just basing my arguments about leprosy on what i know about how hard it is to actually contract it based on how only a small percentage of humans can actually contract it (i think it's a genetic thing that predisposes one to being susceptible). overall i like the changes you've made (and i'm glad you also made only militia free upkeep. i was one of the ones that clamored for that!)

    i also like that you are adding more regions. and like you've said, once you hit version 2 i hope there are a few new factions... if i knew how to mod i would totally help with it!

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