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Thread: cavalry, v important

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  1. #1

    Default cavalry, v important

    atm the system where almost any cavalry charge will kill every soldier of a unit that dusnt have spears. i know that cavalry charges i meant to be powerful but with this system an army of horse can take on any opposition at all with a single charge.

    i tested this with the un-modded version a while ago (since nothing about this has changed in this mod). i tested a opposition of a full army of english foot-swordsmen against a french army of my own consisting of half being their top heavy infantry and the other half knight. the battle compenced............................... the infantry was not needed.

    please change this.

    the problem was fixed in RTJ so u can use whatever Ram did.

    sicarius

  2. #2

    Default Re: cavalry, v important

    sicarious..

    I agree... see some of my posts in Deus wishlists

  3. #3

    Default Re: cavalry, v important

    Yup...just posted that too...should have read yours odie!


  4. #4

    Default Re: cavalry, v important

    The battle settings for DLV 2.0 will be different

    repman

    BareBonesWars 8.1 for RTW 1.5
    Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
    Deus lo Vult DLV 6.2 for MTW II Kingdoms
    Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics

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