So here is a bit additional info about the traits-ancillary-system (since 0.65, but some are changed since 0.65):
1) There are new traits: Titles and properties, some are pretty important to mention:
"King of" (or "Duke of" or similar titles)
a) For the faction leader
- This title gets every faction leader by default. If he died, the heir gets this title in the next turn (needs one turn to be crowned).
- The title brings a lot of advantages to this character (in the text you can see only +1 influence, but there are more hidden effects).
- If you loose a certain settlement, mainly the capital (at the start of the campaign), this character will loose this title due to the lost power of the main region where he was crowned. Instead, he will get a (hidden) title "Not King of", that means, not that he only looses the former positive effects, he will gain as well negative effects! Unrest and other bad things can happen then.
b) For the faction heir
- Some "King of" titles can be gained by the faction heir, with similar positive effects to the above ones. And same negative effects if he looses this title.
- Those are special traits: The faction always has to achieve certain win conditions to get those additional titles for the heir. As there is for example Danmark: The danish King is the fac leader, but if the faction occupies Sweden or Norwege, the heir gets the title for example "King of Sweden", as long the faction can hold Sweden (the main settlement of Sweden). Another example: The Crusader factions (HRE, France, England and Sicily) can get the title "King of Jerusalem", the heir, but he has to archieve formerly the trait "Crusader" (that means: battles with muslim factions), before he can get this title, and naturally Jerusalem has to be occupied.
B) Member of the Royal House
This titlle can get only the fac leader or heir. It increase to probability to have childs - royal blood line enhancement. With influence improvement as well.
C) Not Member of the Royal House
This title will get every family member (general characters), who is not currently the fac leader or the heir (this changes if the heir or the just th leader dies), then the influence of these characters is important to getting the crown heir. Furthermore the title has -1 influence effect.
2) There are many new retinues (ancillaries):
Experience them in the campaign, as there is for example "son of a noble house", that means, the family-character is hosting a foreign noble son (waht was often the case in middle-age that noble sons learning several things). that is only one little example of the historcal ancillary-options.
Now, there are some retinues, which are dependant on traits, ie. the inquisitor or cardinal can only get who is currently a member of the Royal House.
Further hint: The religious conflict(s) is a bit altered, ie. the conversion rate is decreased in this version 0.9. And overall that means you'll have some higher probs to hold settlements in foreign lands with other cultures, if you are not for example call out the "Martial Law", what is always only the last "tool" to break resistance. However, the cardinal or inquisitor retinues can help, as well other ones with influence-improvement, to calm the occupied region.
Enjoy the exciting role-play in Chivalry ...
P.S. I'm sure Atterdag can give eventually some more info about the retinues (ancillaries) by request.




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