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Thread: Released! End of Days. (Download here)

  1. #81
    Reverend Scott's Avatar Senator
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    Default Re: Released! End of Days. (Download here)

    so- does anyone know the exact installation/directory pathway for vista?
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  2. #82

    Default Re: Released! End of Days. (Download here)

    The pathway needs to be to same place you installed RTW - I don't think the default path changes for vista.

    Are you having problems finding your Rome - Total War folder?

    If so its probably in C:/Program Files/..../.... but your vista settings are hiding all the 'program files'


    There is a lot more info around about problems with vista in the M2TW forums have a search there and see if you find anything enlightening.

  3. #83
    Reverend Scott's Avatar Senator
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    Default Re: Released! End of Days. (Download here)

    I figured it out, and have been seriously enjoying your game.
    ( my problem was left-over parts of other installations of RTW, by the way - cleaned those out- and EOD installed perfectly on the first try.


    A most excellent job- thanks for making it.
    www.samsarra.com
    iTunes:
    http://itunes.apple.com/us/album/id498281682?ign-mpt=uo%3D5
    Proud Beta tester for 300 Warlords of Sparta
    Proud Beta tester for Hic Est Lacedaemon
    Proud Beta tester for British East India Company - The Indian Mutiny (BEIC)
    Proud Beta tester for American Civil War - The Blue and the Grey 2.65-3.0

  4. #84
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Released! End of Days. (Download here)

    Quote Originally Posted by Reverend Scott View Post
    I figured it out, and have been seriously enjoying your game.
    ( my problem was left-over parts of other installations of RTW, by the way - cleaned those out- and EOD installed perfectly on the first try.


    A most excellent job- thanks for making it.
    Hmm, Man of War, Iron Maiden, this mod could have been made for you..

  5. #85
    Reverend Scott's Avatar Senator
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    Default Re: Released! End of Days. (Download here)

    It was , indeed, my friend.
    www.samsarra.com
    iTunes:
    http://itunes.apple.com/us/album/id498281682?ign-mpt=uo%3D5
    Proud Beta tester for 300 Warlords of Sparta
    Proud Beta tester for Hic Est Lacedaemon
    Proud Beta tester for British East India Company - The Indian Mutiny (BEIC)
    Proud Beta tester for American Civil War - The Blue and the Grey 2.65-3.0

  6. #86
    GreatOne's Avatar Ordinarius
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    Default Re: Released! End of Days. (Download here)

    I'm still downloading the mod, and was wondering

    Does this mod feature Area Of Recruitment, or you can just recruit anything anywhere?

  7. #87
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Released! End of Days. (Download here)

    A bit of a mix iirc, each faction can recruit their own units everywhere but in addition have regional units, ie the Christian factions can recruit 'Crusaders' in the regions around the Satanae home lands.

  8. #88
    christof139's Avatar Protector Domesticus
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    Default Re: Released! End of Days. (Download here)

    A Christian Crusader Cathedral building will give unique Crusader type units in the Christian Homelands, and on the Mediterranean islands that each Christian nation starts with, such as Cyprus for France, the Cathedral will give some uber Crusader units that are better and different then the Crusader type units that ca be recruited in the Christian homelands. I'm now playing France again, and just noticed this difference between Cyprus and the French homelands.

    It' s a good and interesting mod and the art style is unique and interesting. I haven't downloaded Lycan yet but may do so in the near future.

    Your Greek Warlords mod also looks interesting, and once again your art style for the units is unique. Pretty darn good IMHO.

    Chris
    Last edited by christof139; May 20, 2008 at 07:40 PM.

  9. #89
    GreatOne's Avatar Ordinarius
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    Default Re: Released! End of Days. (Download here)

    Ok thanks

  10. #90

    Default Re: Released! End of Days. (Download here)

    dous it work for RTW 1.5

  11. #91

    Default Re: Released! End of Days. (Download here)

    Quote Originally Posted by al-charif View Post
    dous it work for RTW 1.5
    only if you also have 1.6 (BI) I'm afraid - as it should hopefully state in large print somewhere its a mod for Barbarian Invasion (1.6)

  12. #92
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    Default Re: Released! End of Days. (Download here)

    Wow this is a great mod I like it so much i liked the idea that you guys put the factions altogether like that its a mix of medieval and dark fantasy

    just started playing btw always i choose the hardest setting and that would be pandemonium still buiding my military might still waiting for the AI to surprise me

  13. #93
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Released! End of Days. (Download here)

    Which faction are you playing as?. I was quite surprised playing as the Hispanics when the French navy landed a full stack and besieged my capital...

  14. #94
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    Default Re: Released! End of Days. (Download here)

    i'm currently playing the Kingdom of Albion still building my army waiting for the year 666 to come haven't expanded yet though need to make a strong economy for my grand army

  15. #95
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    Default Re: Released! End of Days. (Download here)

    year 698 my faction was wiped out

    this is what happened my first defeat was in 1 of my lower cities it was being
    sieged by the pagans so after defeating them the satanae seiged next so all is lost while im busy fighting all the pagans in my upper cities, then Germanicae made an alliance with me so i accepted also making trade rights with all the factions near my territories, after defeating all the pagan armies near my upper cities who would have thought that my ally Germanicae would seiged all my cities they wiped out my entire faction due to my weakened state fighting with the pagans i never had the chance to rebuild my armies resulting in an early defeat by a clever AI plus satanae was invading everywhere so i must say this is a very challenging mod. I'll play another faction this time and still at a VH/VH or Pandemonium level

  16. #96
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Released! End of Days. (Download here)

    Yep, the then Germanicae prove to be a formidable enemy if you don't recruit enough units on your boarders with them, they did the same to me. There are no easy factions really though Albion are probably the easiest of the bunch..

  17. #97
    General_Zavier's Avatar Civis
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    Default Re: Released! End of Days. (Download here)

    I though the Shambala were easiest. If used correctly, horse archers dominate. Also they have the most space between them and the other empires. Their only trouble compared to the 4 christian factions is that they have to actually convert the lands they take.
    The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
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  18. #98
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Released! End of Days. (Download here)

    A'yup, I forgot about the HA of the Shambhala, they do kind of pwn everyone which was an oversight on our part. Though we did nerf the Lycan HA in Lycan Rising..

  19. #99
    General_Zavier's Avatar Civis
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    Default Re: Released! End of Days. (Download here)

    Quote Originally Posted by Halie Satanus View Post
    A'yup, I forgot about the HA of the Shambhala, they do kind of pwn everyone which was an oversight on our part.
    Severous certainly demonstrated that in his AAR...
    The opposite of a correct statement is a false statement. But the opposite of a profound truth may well be another profound truth. ~Niels Bohr
    No matter how hard you try, you cannot outwit stupid people.
    ~Anonymous

    Romano British AAR
    End of Days AAR
    WRE Migration Campaign AAR
    The Official RTW Screenshot Competition.

  20. #100
    Halie Satanus's Avatar Emperor of ice cream
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    Default Re: Released! End of Days. (Download here)

    Yup, I don't think either myself or Mak had ever used HA's exclusively before so it was a tactic we simply hadn't thought of, if we had we'd have reduced the number of arrows per man. Oh well, funny though how the AI never does that, i've never seen the 'Shambhala' dominate against Islam when under AI control.

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