Halie Satanus and Makanyane
are proud to announce the release of
End of Days
A modification for BI 1.6
Chronicling the rise of the Satanic nation of Magog, End of Days will transport you into an alternative history of darkness and evil. There are seven playable factions including; the Kingdom of Albion, the Nation of Islam, Francia, Germanicae, the Shambhala (Buddhist warrior monks), Hispania and the Satanae. The action starts in 666ad as the Dark Lords begin to gather their forces to bring darkness to the world and pave the way for the Anti-Christ.
End of Days is a full conversion mod for BI 1.6 contained within its own mod-folder - so vanilla BI and any other mod-folder only mods remain playable.
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The eight main factions, pagan rebels and mercenaries all have complete sets of new units and all units have sprites. Graphical interface, map and texts are re-worked to give you an altogether 'darker' feel!.
The campaign map is loosely based on vanilla but has extra territories at strategic points and an extension to the east to provide a base for the Shambhala. Their are five religions, Christianity, Islam, Satanic, Buddhist & Pagan; the AI now automatically converts captured settlements to the correct religion for the occupying faction
(and so do you, so prepare for a little religious unrest!).
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There are almost no rebel ships so factions have much more freedom to attack by sea, this means we can almost guarantee that you will have full stack enemies landing on your shores!. From experience during play testing the mod we have found that with the reduced number of factions the AI performs much better than in vanilla games. Expect the unexpected!!.
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DOWNLOAD LINKS
Now available from The Mod Database.
Version 1.01
Version 1.01 on Megaupload:
http://www.megaupload.com/?d=PWBC4K76
End of Days v1.0
FileFront
New DL link at filemonster
Patch v1.01: (patch is not included in v1.0 download) see here for details
FileFront
Patch on filemonster
See also this post for attached file to give sprites for rebel factions - NB: this is non-critical and optional addition, will be included in future patch.
INSTALLATION INSTRUCTIONS, SUMMARY: (please also read the EOD READ ME.txt in download)
Modification must be installed over an unmodified copy of the Rome - Total War, Barbarian Invasion expansion patched to version 1.6. Please see additional instructions here if you already have another mod-folder mod installed.
TO INSTALL: You MUST make a COPY of the entire BI folder within the Rome - Total War directory, do this using the copy and paste commands, so you end up with a folder named 'bi' and a folder named 'Copy of bi'
Re-name the folder called 'Copy of bi' to 'eod' (without the quotation marks)
Drag the eod folder into the bi folder so the file path to it is now:
Rome - Total War/bi/eod
Launch the installer and browse to direct it to the Rome - Total War directory where you have just carried out these operations. Path in installer should look like:
C:\program files\activision\Rome - Total War
or your equivalent (do not include \bi in the file path), run installer.
Download the file for patch v1.01 and launch installer for that, install to same directory you used above.
To play game make new shortcut to BI.exe and add space-mod:bi/eod space-show_err to the target line, so your target line looks similar to:
"C:\program files\activision\Rome - Total War\RomeTW-BI.exe" -mod:bi/eod -show_err
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PLAYING INSTRUCTIONS:
IT'S MEANT TO BE EASY AT THE BEGINNING !!!
Please do not be put off and think game will remain easy - it won't. Factions are initially widely spaced and the rebels relatively docile, this allows the player some years of expansion before the large battles commence. Use this time wisely to enhance your economy and military might, you'll need both later.
Recommended settings for game are difficulty levels of 'Possessed' for both campaign and battle settings, unless you're feeling brave and fancy 'Pandemonium' - also use large unit size (set in video options - advanced)
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CREDITS:
Modification by:
Halie Satanus (Satanea Juda) - mod concept, 3D and 2D artwork, descriptions etc.
Makanyane - coding
Shogo - Contributed the units from his unreleased mod The Crescent and the Cross. Massive thanks to Brother Shogo for his kindness.
With Thanks:
To HorseArcher for his skymod which is included in this modification.
To Epistolary Richard for his Year Jump Mod, a slightly modified version of which is included.
To Ramon Gonzales y Garcia for permission to use eastern extension of map, which is from:
IBFD 6 map,
based on the celt's BILarge,
heavily modified by Ramon Gonzales y Garcia, Mylae, Goth -
includes modified portions of Arbaces' AODTW2 map
To modders, tool providers and tutorial writers on TWC and ORG websites for tools, information, general help and assistance and unending support,including but not limited to;
Alpaca, Darth Vader, Dol Guldur, Hellas1, Myddraal, Nikolai1962, Patwest, Publius, Spirit of Rob, Tamur, Vercingetorix, Caius Britannicus.
And all the members of TWC and .ORG who have supported the mod.
To our beta testers, especially: Draugdur, Bizspy and Killerxguy.
To Creative Assembly for creating Rome - Total War and Barbarian Invasion and allowing us to modify it.
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PERMISSIONS:
Permission is likely to be given for use of elements of this mod in other modifications. Please take reasonable steps to contact
Halie Satanus: http://www.twcenter.net/forums/member.php?u=7686 kierlm68'at'msn.com
or, Makanyane: http://www.twcenter.net/forums/member.php?u=9390 mak'at'paintedwolf.co.uk
before using any elements, if neither are contactable you may assume elements are free to use.
Please provide suitable credits if any elements are used in other publically released modifications. Please do not use the eastern extension to the map without consulting it's creators.
Disclaimer; EOD is a game modification which deals with fantasy based satanic and religious iconography and doctrine. Hailie satanus and Makanyane wish it to be known that no offence is intended to any persons religious or cultural beliefs.